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  #51  
Old 07-21-2016, 12:30 PM
Axlrose Axlrose is offline
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If you're having fun playing a combination of class and race that is not the norm, then does it really matter in the end...?
  #52  
Old 07-21-2016, 01:11 PM
Erati Erati is offline
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I acquired more Paladin gear today and I am pretty excited about it

cant wait to play around with it next week if I find a chance to log him in lol
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  #53  
Old 07-21-2016, 08:47 PM
snergle snergle is offline
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Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
Yeah, I generally wouldn't root a pet, a stun and a taunt usually peels mobs/gives enchanters time to handle the situation.

As far as the rez goes though I use it a fair amount. Obviously no where near as much as a clicker does rezzes but if the discussion was about raid level Paladins it should be included. The difference between 90% and 96% of that 10% in most cases is so minuscule it rarely matters. I sometimes end up doing a few rezzes during raids when clerics are all stuck in rotations. Or sometimes after a raid when all the clerics left a spot, as will happen sometimes in fear or some other zone.

Also I wander around a lot sometimes and the 90% rez is pretty sweet. It's great because people in random zones think its awesome to get a rez but no one thinks to send me tells half way across Norrath asking for rezzes. I'm a "hero" with my rezzes and the frequency makes it feel more like a fun novelty than a hassle.
im not knocking the 90% rezz its nice to have but saying its a plus for making them the best xp tank it shouldnt be considered
  #54  
Old 07-21-2016, 10:59 PM
Tewaz Tewaz is offline
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Pally is super fun on Red.
  #55  
Old 07-21-2016, 11:01 PM
COLGATETHEGRANDMASTER COLGATETHEGRANDMASTER is offline
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paladins are the 2nd worst PvE class in the game, that's why no one plays them
  #56  
Old 07-22-2016, 05:48 AM
Dulu Dulu is offline
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Quote:
Originally Posted by nekrot [You must be logged in to view images. Log in or Register.]
speak of pvp ... how is the distribution on red?
Paladins are strong in PvP -- and very desired in PVE right now.

Most Paladin gear rots on red, sadly.
  #57  
Old 07-22-2016, 04:59 PM
Nixtar Nixtar is offline
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Quote:
Originally Posted by snergle [You must be logged in to view images. Log in or Register.]
im not knocking the 90% rezz its nice to have but saying its a plus for making them the best xp tank it shouldnt be considered
It is quite common for dungeons to have see invis, a mix of undead and living mobs, and other ways to making it tricky to reach a group upon a death. Depending upon who drops the group's progress can grind to a complete halt or worse break up as suddenly everyone has to run that special errand(which always seem to coincide whenever a challenge/obstacle appears).

In addition to all the other toys(roots, stuns, heals, buffs and LoH) this makes a Paladin a very good, if not the best, choice for any exp group. When sufficiently geared the Paladin can also take on raid targets(as evident by Zekay's post).

The greatest challenge a Paladin faces when leveling up is the class difficulties when it comes to soloing. Very few spells the Paladin gets actually does damage(none of which are very mana efficient or pose other restrictions). For this the class feels weak. Also, being mr good guy is not as cool as the SK.

In short, a Paladin makes everyone else's lives easier. It won't show in parses though so this obviously means the Paladins never do anything useful(not saying you claim this but there certainly are certain cretins in this thread who seem to believe this).
  #58  
Old 07-22-2016, 05:09 PM
port9001 port9001 is offline
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I really enjoy my Paladin when I can get in a 3+ sized group tanking difficult mobs. Great mitigation, can help with CC, holding aggro is easy mode, spot heals to take some pressure off healers & make odd groups work.

I really don't enjoy my Paladin when I log in and all the group spots already have a tank. I don't deal much damage so I can't contribute much besides the CC and (usually unnecessary) off tanking. I can solo but it's slow and boring. I'd rather play another character than sit around LFG or faced with a horribly slow solo session.

Paladin is an awesome group tank but there's where the awesomeness ends. Solo - slow, lack of utility to get around or camp interesting places; raids - unneeded, only tanks for novelty reasons; duo - so many better options mostly because Pally has low damage.

Of course this is ignoring the most important aspect of any character: fashionquest. Paladins are top contenders with sexy plate armor and flaming swords. A Paladin in full plate just looks damn good, even the Dwarves.
  #59  
Old 07-22-2016, 06:35 PM
Atmas Atmas is offline
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This thread has a lot of Paladins aren't the best at anything outside of group tank so they are worthless. The argument really doesn't hold water that if a class isn't the best at something they can't contribute. So at a raid no one besides rogues should dps and no one besides clerics should heal? I won't say the class is essential but in all honesty if everyone in your raid was just warriors and clerics you could do almost all the content.

At every raid there is tanking/buffing/healing/dpsing/cc a good Paladin will probably do 3-5 of these tasks to some or a major extent at every raid.

There are a lot of classes you don't need, your raid is just a lot better off for having them. This thread kind of lacks out of the box thinking, or even in the box thinking.
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  #60  
Old 07-22-2016, 08:04 PM
yorumi yorumi is offline
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Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
This thread has a lot of Paladins aren't the best at anything outside of group tank so they are worthless. The argument really doesn't hold water that if a class isn't the best at something they can't contribute. So at a raid no one besides rogues should dps and no one besides clerics should heal? I won't say the class is essential but in all honesty if everyone in your raid was just warriors and clerics you could do almost all the content.

At every raid there is tanking/buffing/healing/dpsing/cc a good Paladin will probably do 3-5 of these tasks to some or a major extent at every raid.

There are a lot of classes you don't need, your raid is just a lot better off for having them. This thread kind of lacks out of the box thinking, or even in the box thinking.
You and a lot of others keep bringing up the min/max point but it really doesn't apply here. We're not looking at mostly insignificant difference in output here. You would be shocked at just how much dps a warrior is outputting while tanking, and going the berserk route is downright terrifying. Warrior is doing this all while also having better mitigation. If that wasn't bad enough they also get both offensive and defensive disciplines that paladin has absolutely no answer to.

When you watch the two classes performing side by side you quickly realize just how poor a performance the paladin shows. It's not a matter of extreme min/maxing paladin really is that much worse.
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