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  #341  
Old 09-25-2019, 06:01 PM
Jibartik Jibartik is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I think you, Jibartik, and everyone else who wants this is going to have to wait for Green 2.0.

Look, the devs are already scrambling to get the relevant Necro GM NPCs out of Paineel and into Toxx: they're not even sure they're going to be able to pull that off (meaning they may start Green with a very obviously unclassic feature).

Given that they've never tested "Paw 1.0", on Blue or anywhere else, I think it's completely unrealistic to expect that they'll pull a new zone out from nowhere and release it on Green without any testing.

Don't get me wrong, I'm sure R&N would love to have a proper classic Paw if they could ... I just don't think they can.
We may but Ill wait for nilbog to say that [You must be logged in to view images. Log in or Register.]
  #342  
Old 09-25-2019, 06:02 PM
loramin loramin is offline
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Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
Not complaining, I just want to have this straight. I am trying out two INT casters for green on blue currently. The pet dynamics will change?
Really all anyone knows for sure is what the staff has told us.

Of course, we also know that Nilbog's goal is to recreate those patch notes (although perhaps on a slightly different schedule, to make things fall into monthly releases, instead of "Verant screwed up and added a second patch hours/days later" releases [You must be logged in to view images. Log in or Register.]). And we know that Blue was the "beta run" for that whole process (so much of what happened here will happen on Green) ...

... but as for all the other details, of which there are thousands, we all just have to wait for an announcement that specifically addresses our pet detail ... or we just have to wait for Green to see.

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Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
We may but Ill wait for nilbog to say that [You must be logged in to view images. Log in or Register.]
I'm hoping I'm wrong. If I am I'll run my Green toon out from wherever he is at that level to SK to do it with you!
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Last edited by loramin; 09-25-2019 at 06:08 PM..
  #343  
Old 09-25-2019, 06:06 PM
Chortles Snort|eS Chortles Snort|eS is offline
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Quote:
Originally Posted by Neno [You must be logged in to view images. Log in or Register.]
Depends what you mean by classic UI. Classic had tiny window and full screen at launch. For some reason a lot of people just always played in little window mode and didn't know you could switch between them. If you were in the full screen and you went into the spellbook it put you into the small window UI until you you exited the book then you went back to full screen.
I remember toggling
Also, are you Goladus from Graffe’s? Similar avatar reminds me of the first forum I quested in
A little nuts that the name came to me from the avatar
  #344  
Old 09-25-2019, 06:13 PM
Gamelore Gamelore is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I think you, Jibartik, and everyone else who wants this is going to have to wait for Green 2.0.

Look, the devs are already scrambling to get the relevant Necro GM NPCs out of Paineel and into Toxx: they're not even sure they're going to be able to pull that off (meaning they may start Green with a very obviously unclassic feature).

Given that they've never tested "Paw 1.0", on Blue or anywhere else, I think it's completely unrealistic to expect that they'll pull a new zone out from nowhere and release it on Green without any testing.

Don't get me wrong, I'm sure R&N would love to have a proper classic Paw if they could ... I just don't think they can.
Well, I'm here to help in any way I can to recreate original Splitpaw. My memory is sharp, and I can guess a good amount of it since it was my favorite zone. I knew the zone inside and out. I never stepped more than a foot or two in the new version, so it's uncorrupted memory too!

I would love to get all knowledgeable, pre-Oct 1999 players to come together to collaborate on the entire zone's placement, timing, drops, drop rate and put together a 95% accurate Splitpaw, relying on the wisdom of the crowd.
  #345  
Old 09-25-2019, 06:26 PM
kaev kaev is offline
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Love this, lol. The first upgrade was not having to actually press the "Meditate" button, forget when they changed that but pretty sure it was no earlier than August of '99 as my original paladin didn't get spells until then and had to push the button at first. IIRC the L35 thing came in at same time as Temple of Ro (altho my memory does suck.)

What was really important back in the day of blind meditation was the audio. All walking mobs were audible on approach.
  #346  
Old 09-25-2019, 06:34 PM
Vizax_Xaziv Vizax_Xaziv is offline
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IIRC pet owners only had to deal 1 point of damage for FULL experience for the first several months of the game. I remember playing my High Elf Enchanter and being INSANELY jealous of how fast my buddy was leveling on his HE Mage.

Boy that sure changed come Kunark, lol....
  #347  
Old 09-25-2019, 06:43 PM
Mblake81 Mblake81 is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
What was really important back in the day of blind meditation was the audio. All walking mobs were audible on approach.
All flying mobs had wing flap, whisp creatures had that wurling sound effect..oozes had a oozing sound..Giants stomped..beetles/spiders had a crawling sound..humanoids had footsteps..

You could hear other things swimming in the water. (remember the original underwater music as well)

Elementals! you couldn't hear those. That damn air elemental near the EC tunnel [You must be logged in to view images. Log in or Register.]
Last edited by Mblake81; 09-25-2019 at 06:46 PM..
  #348  
Old 09-25-2019, 06:54 PM
kaev kaev is offline
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Originally Posted by Mblake81 [You must be logged in to view images. Log in or Register.]
..Giants stomped..
I remember waking from some crazy dreams looking franticly around to see which way the giant was coming from, lol, too much EQ & too little sleep
  #349  
Old 09-26-2019, 12:12 AM
AenorVZ AenorVZ is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
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Legend.
  #350  
Old 09-26-2019, 12:35 AM
Gustoo Gustoo is offline
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Are sounds screwy for everyone on p99? They do make a difference when ya gotta be OG full blind

And yes to 1 point dmg for full pet exp which frankly makes most sense. The game didn't really want people to level fast so when mages leveled too fast they just needed to slow em down.

All speed leveling stuff we know today would have been nerfed to kingdom come.

I prefer locked in terrible UI but we gotta just stop ruining people's play ability at some point. It's not classic to have to re re learn to play the game. That said maximum classic on green..hit me hard
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