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#381
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Also forcing aspect ratios is a horseshit idea. For Anyone not playing on a screen that's native ratio of 4:3 it's gonna cause stretching artifacts and make the game look nauseating
My $300 Best Buy bargain bin laptop falls into this category. I mainly play on my PC but it's nice to be able to play on my lappy when I go away to visit the family or something | ||
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#382
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I've seen a couple other people say that Vizax. Are there some widescreen displays that do not simply put a 4:3 picture in screen centre/letterboxed? That's how my monitor works, at least. I could set it to stretch mode too, but I see no reason to do so. Genuine question.
Danth | ||
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#383
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I'm so glad I saw this part of the thread. I changed to 4:3 and it's seems to have fixed something I didn't even notice was wrong. As a gnome moving relatively fast it made it hard to navigate with everything being so close up to my face.
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#384
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Nice comparison. Prefer the 4:3 image.
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#385
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An alternative to that, if you don't need/want to use 25% of your screen for something other than the everquest window, is to use /viewport to create a 4:3 (or approximately4:3, don't have to be exact) view in your window.
This is a quickly thrown together example on my laptop. 1800 x 1000 eq window, 1333 x 1000 viewport. The entire UI fits off to the side. You can also do /viewport 233 0 1333 1000 to have equal black bars on each side, but then you probably still have your main chat windows over the main game view. On my actual gaming PC. I have a 3440 x 1440 screen. I do 2400x1400 windowed EQ resolution. then /viewport 0 0 2000 1400. Slightly wider than 4:3, and then I have ~60% of my screen EQ viewport, 10% UI, and then on the 30% outside the EQ window i usually have wiki or whatever website up top and netflix or whatever on the bottom. | ||
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#386
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You guys even try to min max available screen space.
Mein gott | ||
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#388
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Quote:
Normal wide screen not as bad, but still missing a lot of the world. The effect is not as pronounced in 3rd person, which a lot of people play in these days. But if you wanna 1999 it in first person, the 4:3 ratio is a better experience visually (if less immersive to some because you aren't using the whole screen) | |||
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#389
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Quote:
Quote:
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#390
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Hmm, here is a pic of 1600x1200 in window. I tried /viewport but it puts the image on the left side of my screen, is there a way to get it in the center?
btw, eq finally looks right after switching to 4:3 [You must be logged in to view images. Log in or Register.] | ||
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Last edited by Mblake81; 09-29-2019 at 10:12 AM..
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