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#51
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Yeah! I'm playing a Ranger and few others are. That means I'll be... uh... a HOT commodity, right? Right? RIGHT???
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#52
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The amount of Enchanters is fugging hilarious.
__________________
Trance D'Nocturne from Tunare. Orly the Dwarf Rogue on Teal.
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#53
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This many enchanters is not classic
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#54
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charm breaks need to happen waaaaaaaaaaaaaaay more than they do
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#55
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Quote:
Number (i) above actually means Charm is pretty unreliable in the teens and, at times, early 20s (depending on the content you're doing in the early 20s). In the teens it's actually pretty tough to Charm kill reliably as a solo leveling method because it breaks so frequently. During that level range, the level difference between you and a blue con mob is much smaller, so the chance for Charm breaking is pretty high. At higher levels it's much easier to avoid a break because a blue con mob could be several levels lower than you (not to mention you probably have gear at that point that's boosting your CHA). This is classic AFAIK. | |||
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#56
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way more reliable than live which is why you never saw it being used
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#57
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Quote:
How else would you make Charm break other than those three saves I mentioned in my post? | |||
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#59
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Quote:
But charm being less widely used on live than on here is far from conclusive that it is too strong here. There are lots of mechanics on p99 that we know are classic mechanics but that were not widely used on live because people just didn't know about it. Maybe it IS too strong here, but you aren't proving it by any stretch. | |||
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#60
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I don't know how anyone can think charm here is remotely classic. Like do you really think if Enchanters were doing the ridiculous stuff they can on P1999 during the classic era that they wouldn't have been nerfed into the ground? That Verant/Sony would have been cool with a class designed to primarily CC and buff also having the DPS and tanking ability of multiple other players through a fairly reliable charm mechanic? Obviously not. Enchanter charm in classic was more like an extended Bard charm, used more as a form of CC to temporarily get a mob to tank and add some DPS, with the expectation that it would likely break within 30 sec or a minute. It's just far too reliable on P1999 and makes Enchanters super OP.
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