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| View Poll Results: How do you feel about Enchanter's power level? Multiple choice allowed. | |||
| Non-classically overpowered and needs nerf |
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66 | 33.33% |
| Non-classically overpowered and does not need nerf |
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19 | 9.60% |
| Classically overpowered and needs nerf (Bard, Nec, etc examples) |
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23 | 11.62% |
| Classically overpowered and does not need nerf |
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88 | 44.44% |
| Trivializes content and needs nerf |
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42 | 21.21% |
| Trivializes content and does not need nerf |
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16 | 8.08% |
| Multiple Choice Poll. Voters: 198. You may not vote on this poll | |||
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#111
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Quote:
Same with the pet HP. It's primarily an issue with level 1-20ish when the pet is still being used. It plays into how Enchanters are able to easily solo with pet from 1-12 to charm when in reality 1-12 as an Enchanter on live was a horrible time and why most people gave up on the class. People are just generally too stupid to understand the concept of how things work on a curve though. P99 Enchanter should be compared to charming wolves in Kael and no thought should be given to actual pre-Kunark era charm which is mainly what I'm discussing. It's cool I'm putting together a larger narrative that addresses all the common fallacies used to dismiss the truth about Enchanter needing a nerf. By the way, isn't it funny how people simultaneously are claiming that the Wiki makes everyone ultra powerful on P99 and that is why Enchanter is so OP but yet the Wiki is also completely wrong and all the data for Enchanter pets and should be ignored? Which one is it? Is the Wiki overpowered or is the Wiki wrong? If it's the former then pet data shows Enchanter's need a pet nerf. If it's the latter then it dismisses the argument that we now have infallible data to trivialize the game. My pet max hit for 26 by the way, the max damage listed for a 24 pet with a max level of 23 which isn't a classic summonable pet level with the 24 spell. Thus why it's able to solo equivalent mobs and has too much HP. | |||
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#112
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I recently rolled another enchanter (red), and I have to say the pet was far stronger than I remember for 1-12 than my enchanter I played on TZ pre-Velious.
My classic experience was xp mobs were hard and would mince my pet, even easier xp mobs, whereas on red the pet could happily solo a bunch of xp mobs. No numbers, just vague feels, though. | ||
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#113
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#114
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There were two combat overhauls one after vanilla, and one later on towards Lublin or pop. Enchanters and pet classes got massively more powerful.
That said, mages feel a bit under powered. A ench pet with two fs daggers and swift like the wind used to be a broken killing machine. I think pets relied less on con and had better innate stats, p99 seems to make up for it with raw hp, melee hits. Pets probably just had really great ac/atk value on live but much lower ***HP, so they consistently could tank and dps red to the pet mobs. This makes total sense need a lot of combat logs with both pet end mob con plus running stats to prove that. I would, but I'm outgrowing the game sadly got serious illness to consider first. Also high agi did make us run faster and stop us from being encumbered, I proved that with like 10 posts from external forums and an ancient real angelfire website that account got NUKED in a fit of wrath though. I was quite popular with mblake, ever after despite his animosity towards others like me and he was also a pretty straight laced fella that got devoured in a fit of cultural reassignment. Anyway the proof is out there guys. I want to do EQ from scratch with vulkan api because I would get it right and publish a closed source licenced moldable server with FOSS level design tools. Good luck getting mezzed fix and charm duration down to under 2 minutes 90% of the time as well as better agro requiring more focus on CC and cleaner pulls and probably halving the channeling rate for low AC cloth wearers. Get that done, and it will feel tons better. Enchanters should also absolutely be splattererd into gibs by raid mobs in hate and fear. By the time you realize u got agro, it should be:LOADING PLZ WAITZ. Maybe a slim chance to live if you're planning your kite, cc and not waiting around like a goof with a charmed cleric ready to perma stun you, resist root and kill you with one totally unavoidable quad while disease cloud tries to land. Im outa this thread for now folks, enjoy the recreation. It's fun. Even though it's not real. | ||
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Last edited by magnetaress; 03-20-2021 at 08:03 PM..
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#115
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#116
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Looking forward to your larger narrative! | |||
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#117
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#118
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#119
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Enchanters are fine.
It would help the community if some whiney bitches got banned though, we all know that even if enchanters are changed, they'll just bitch about something else. I think the saying is "shit always sinks to the bottom"? | ||
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#120
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Please move to RnF where this trash belongs.
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