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  #41  
Old 07-19-2011, 05:56 AM
Uthgaard Uthgaard is offline
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If you're only going to choose one random paragraph to read, try starting with Rogean's. Not only has that already been answered, the tinfoil hats are strong here.
  #42  
Old 07-19-2011, 06:00 AM
Harrison Harrison is offline
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There are some epic level idiots with reading comprehension problems in here lmfao
  #43  
Old 07-19-2011, 07:14 AM
greatdane greatdane is offline
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This is a fine idea, but can we have an option of playing completely at our own risk, i.e not having to supply a phone number at all? I would be happy to relinquish any rights to support in the event of loss of my account. I can't receive calls or text messages from outside of my country. I totally see the merit in offering players the opportunity of increased account security, but there's a fundamental problem with requiring it. Beyond the practical issues, such as for foreigners like myself, there's also a variety of ethical problems. A game shouldn't demand the player's personal information. I don't know the people who will have access to this database of phone numbers, and while I have no doubt that they'll be trustworthy about it, they're still complete strangers who don't do this professionally. Also, if I give out my phone number online, my provider no longer has to waive excess fees in the event of a billing problem - even if the two turn out to be completely unrelated. Since I can't receive the account verification message, that's not hugely relevant for me, but it's still a point. I could (and might) change providers if this turns out to be necessary, but I don't like that I have to. It's not as if we get spambots and gold farmers, so why can't we opt out? I don't foolishly share my account information and I run a retail computer protection package, so I've had no problems since the server launched. I'd opt out of the login authenticator anyway, so I don't see the purpose of having to essentially confirm that a human owns the account. I see the point of a randomly generated login number, but not the point of a one-time verification.

TL;DR: what purpose does the required one-time account verification serve, and why can't we opt out of that as well? I'd be fine with giving up the opportunity for support as a consequence.
Last edited by greatdane; 07-19-2011 at 07:30 AM..
  #44  
Old 07-19-2011, 07:44 AM
Uthgaard Uthgaard is offline
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If you think we don't get spam bots or gold farmers, you're mistaken. If we wanted your personal info, we could already have it - just ask anyone who's threatened the server. It's a phone number for a text, not a social security number, and as has already been pointed out, you don't even have to have a real phone to get the text. Anyone who can take the amount of effort to type an entire paragraph, should first take the same amount of time to read the entire thread and find all of the paranoia has already been addressed.
Last edited by Uthgaard; 07-19-2011 at 07:46 AM..
  #45  
Old 07-19-2011, 09:57 AM
Extunarian Extunarian is offline
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Sounds like a fine plan. Google voip ftw.
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  #46  
Old 07-19-2011, 12:11 PM
Nedala Nedala is offline
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Awesome idea, will it work for euros?
  #47  
Old 07-19-2011, 12:14 PM
Uaellaen Uaellaen is offline
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Quote:
Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
Awesome idea, will it work for euros?
yes
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  #48  
Old 07-19-2011, 01:32 PM
Dr4z3r Dr4z3r is offline
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Would the system as planned permit more than one EQEmu account to have the same phone number attached?
  #49  
Old 07-19-2011, 01:34 PM
Rhambuk Rhambuk is offline
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not classic, you're ruining my immersion bros
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  #50  
Old 07-19-2011, 01:35 PM
Kassel Kassel is offline
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Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
not classic, you're ruining my immersion bros
EQEMU needs a "secret question"
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