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#491
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![]() Warriors are just fine. For the hardest content they are more or less a requirement. For everything else 3 minute evasive on a 7 minute cooldown while doing badass dps is cool too.
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#492
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#493
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People also need to know what the strengths/weaknesses of Warriors are, so they know what to expect when inviting a Warrior. Unfortunately Warriors do have a number of weaknesses that take more effort to overcome in a group scenario. Knights are better than Warriors in group content that doesn't require Warrior discs due to their added utility. Same with Monks. It's easier to form low number groups when each class has more functionality, as one player can fill multiple roles.
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#494
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![]() Can Shaman be the main tank? Are they arguably better at it than Warriors?
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#495
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#496
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![]() oh shit here we go again dot jpg
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#497
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#498
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![]() you can keep a warrior up more easily than a knight, and FD/lull aside I don't see the added utility. that warrior better be raid geared though otherwise I'm inviting the monk.
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#499
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![]() I always found that knights shine in situations where the group is worse … especially paladins. For a groups that adequately cover all basic necessities and with players who actually know how to play and possess even a mediocre level of talent - the warrior shines.
Problems are gonna occur if you have a group geared warrior paired with raid geared melee … but assuming everyone is comparably geared the warrior should have no problems.
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#500
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![]() This thread is useless for 100% of the games content. This is P99, if you're still grouping to get exp you're taking whatever person is willing to stand in front of the mobs and take the hits.
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