Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Reply
 
Thread Tools Display Modes
  #71  
Old 06-23-2025, 10:58 AM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,352
Default

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
I could be wrong here but from what I understand it is the same mechanic but it seems they didn't have the stats for all mobs so they had to tune that. How AC works is well documented on eqemu and it was tested and it works the same here.
I thought it's a well known thing that the way AC works on the client is not the same as it did in classic era on live?
Reply With Quote
  #72  
Old 06-25-2025, 01:57 AM
Wakanda Wakanda is offline
Aviak


Join Date: Feb 2024
Posts: 92
Default

Another thing I don't see mentioned is that fast weapons = aggro. This doesn't seem to be the case on P99? I remember having an insanely hard time trying to hold aggro in original EverQuest, and then someone gave me a Bladed Thulian Claw and I didn't even haver to taunt to get aggro on my Warrior. (Think Langseax / Silvery War Axe) was popular for this reason?

But also I remember SKs back in the day used disease cloud to hold aggro. On P99 they use clinging darkness (I've only played an SK to level 30 on P99). This is definitely not classic, albeit I can admit Clinging Darkness is a more fun spell to spam due to the snare effect, but I think it also takes quite a bit of mana? I feel like I was having mana issues because of this, but we definitely used Disease Cloud instead back in the day.

I also seem to recall that it was common to put disease cloud on yourself because as long as it was active, you couldn't get rabies from mobs, which was perceived as being much worse? But I think I tried this on P99 and I still got rabies [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #73  
Old 06-25-2025, 10:35 AM
Goregasmic Goregasmic is offline
Sarnak

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 384
Default

Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I thought it's a well known thing that the way AC works on the client is not the same as it did in classic era on live?
What makes it different?
Reply With Quote
  #74  
Old 06-25-2025, 11:18 AM
Reiwa Reiwa is offline
Planar Protector

Reiwa's Avatar

Join Date: Dec 2021
Posts: 5,252
Default

Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
I also seem to recall that it was common to put disease cloud on yourself because as long as it was active, you couldn't get rabies from mobs, which was perceived as being much worse? But I think I tried this on P99 and I still got rabies [You must be logged in to view images. Log in or Register.]
I wish I remembered what slots do for stacking.
__________________
A learned fool is more foolish than an ignorant fool.
Reply With Quote
  #75  
Old 06-25-2025, 01:57 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,352
Default

Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
Another thing I don't see mentioned is that fast weapons = aggro. This doesn't seem to be the case on P99? I remember having an insanely hard time trying to hold aggro in original EverQuest, and then someone gave me a Bladed Thulian Claw and I didn't even haver to taunt to get aggro on my Warrior. (Think Langseax / Silvery War Axe) was popular for this reason?

But also I remember SKs back in the day used disease cloud to hold aggro. On P99 they use clinging darkness (I've only played an SK to level 30 on P99). This is definitely not classic, albeit I can admit Clinging Darkness is a more fun spell to spam due to the snare effect, but I think it also takes quite a bit of mana? I feel like I was having mana issues because of this, but we definitely used Disease Cloud instead back in the day.

I also seem to recall that it was common to put disease cloud on yourself because as long as it was active, you couldn't get rabies from mobs, which was perceived as being much worse? But I think I tried this on P99 and I still got rabies [You must be logged in to view images. Log in or Register.]
Disease Cloud used to be the way on P99 for quite awhile and then evidence was found that it was generating a ton of aggro versus what it did in Classic. I'm wondering if maybe the EQ devs later upped the aggro post-Velious. That would account for how the aggro was originally so high here, and also for your memories of at one time using it for snap aggro on live.

As far as weapon damage vs. aggro, maybe people play differently on P99? Not sure. Just speculating, but maybe people casting slow, stuns, and other things with greater frequency than they probably did on Live makes it harder to hold aggro with just weapon ratio? Or it could be something like disease cloud where aggro generation is unclassic and we need to come up with evidence to show it.
Reply With Quote
  #76  
Old 06-25-2025, 01:58 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,352
Default

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
What makes it different?
Not sure but I thought I remember there being posts about it not having as much of an impact on P99 as it did on live. I'd have to go digging.
Reply With Quote
  #77  
Old 06-25-2025, 02:14 PM
Goregasmic Goregasmic is offline
Sarnak

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 384
Default

Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
Another thing I don't see mentioned is that fast weapons = aggro. This doesn't seem to be the case on P99? I remember having an insanely hard time trying to hold aggro in original EverQuest, and then someone gave me a Bladed Thulian Claw and I didn't even haver to taunt to get aggro on my Warrior. (Think Langseax / Silvery War Axe) was popular for this reason?
Aggro is weapdmg + dmgbonus

Outside of procs, 1handers with solid ratios will do good.

0.25 ratio is pretty good in classic, this checks out. The weapons you listed are pretty much all suggested on the p99 pre planar gear list for warriors. Sounds like a case of just getting a good weap.
Reply With Quote
  #78  
Old 06-25-2025, 02:17 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,296
Default

AC is one area where P99 is deliberately not classic. Classic-through-Velious used a hardcap system where worn AC above the hardcap did nothing at all. P99 insofar as I know, no longer uses stock EQ-emu code for AC; P99 forked off EQ-EMU awhile back. P99's current AC system, however it works, stems from the 2015-era revamp. One of the admins, I think Rogean, said P99 has both a softcap system with diminished returns AND shield AC granting full benefit overcap, both of which are unclassic Planes of Power-era features but left in as compensation for other unclassic things like many mobs being overtuned.



Spell aggro seems like a mess across the board at present on P99, since that spellaggro patch awhile back.
Reply With Quote
  #79  
Old 06-25-2025, 03:43 PM
Goregasmic Goregasmic is offline
Sarnak

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 384
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
AC is one area where P99 is deliberately not classic. Classic-through-Velious used a hardcap system where worn AC above the hardcap did nothing at all. P99 insofar as I know, no longer uses stock EQ-emu code for AC; P99 forked off EQ-EMU awhile back. P99's current AC system, however it works, stems from the 2015-era revamp. One of the admins, I think Rogean, said P99 has both a softcap system with diminished returns AND shield AC granting full benefit overcap, both of which are unclassic Planes of Power-era features but left in as compensation for other unclassic things like many mobs being overtuned.



Spell aggro seems like a mess across the board at present on P99, since that spellaggro patch awhile back.
Ah yeah. I think how AC works remained the same but they definitely toyed with how the caps work. Pre-raid the soft caps are mostly useless since AC reduces mob damage to the minimum long before you reach those caps though, which has created a lot of confusion.

... but since the caps here a higher and high enough most people won't reach them, I don't really understand why some feel AC mattered more on live and here it doesn't do much.
Reply With Quote
  #80  
Old 06-25-2025, 07:36 PM
wuanahto wuanahto is offline
Sarnak


Join Date: Apr 2021
Posts: 265
Default

i do not remember bat wings being sold by vendors until later xpacs
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:13 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.