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#41
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I get people that don't like the aesthetics of the later expansions. I am generally the type of person that doesn't care about the graphics, if I enjoy the overall gameplay.
Also, Luclin should be "alien" it's on the moon! I get the feeling for hate of "curvy", I am so looking forward to Ardullan Online, nothing but edges [You must be logged in to view images. Log in or Register.] | ||
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#42
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Luclin/PoP show the evil corporatization of a product, where there's little/no concern for the well being of an ecosystem or the purpose something was meant to have, only a concern about how to keep making more money in the moment. Similar to how companies pump out unhealthy food, which consumers buy because they don't know any better or because they don't have other options. People need to fill their stomach with something, so it allows the consumers to be exploited and the system to not improve. Modern MMORPG's are centered around providing basic dopamine hits, rather than a higher degree of intellectual or creative or emotional stimulation, and supporting those bad games feeds into the proliferation of them, detracting from the progress of superior options.
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#43
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p99 stops at velious for a good reason
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#44
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#45
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How big of a job would it be for Rogean and the other p99 devs to add AAs to Velious? >> Also if Secrets was able to negotiate with DBG for PQ to legally operate, Rogean should probably verify adding AAs to Velious is allowed or the contract needs to be updated. While they are talking to DBG maybe Rogean can ask if they can operate another p99 server ( so 4 instead of 3 ) - can just show p99 player populations on all 3 servers for a week to show that p99 is not wildly popular like THJ was. | |||
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#46
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#49
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Remove the travel systems implemented in Luclin and PoP and see how things evolve. If you need a ride make friends with a druid or wizzie.
The fact both Luclin and PoP become unplayable monstrosities if you remove luclin and Pop travel zones and mechanics, is proof of what many are saying here. Luclin and PoP turned the gameworld into a lobby where you are waiting on action.
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go go go
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#50
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If getting around the world to get in groups in a reasonable time, or not having to commit half an hour+ just to travel, is the idea of the best gameplay...
When your concept of making a game "hard" or "engaging" has more to do with some arbitrary time gating, I think you truly don't understand why a lot of people play on Quarm. Most of us are "been there, done that" either in EQ or other various MMO's/games over the years. We want to just relax, kill some monsters, and collect some loot with friends/guildies. Really not that much different than P99, except on quarm it's actually encouraged to have a health IRL balance imo. I can understand the people who don't want to do luclin/pop because it doesn't fit what they consider EQ aethestic. Beauty is in the eye of the beholder. However, not sitting around and hoping there is a DAP(which is virtually non existant on PQ), or someone has access to an account with a druid to port(also another more common thing ive experienced that happens on p99 vs quarm is account sharing). Try getting around if you dont have any friends who main or has a druid on their actual account, and no access to something like DAP, its miserable. | ||
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