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#1
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Hi guys, I'm starting on p1999 and I can't choose the class to play.
-I don't feel like making a first character in order to farm for another one. -I can't always wait for 30-60min in order to get in a group so I need something that could solo while trying to get into a group. Don't need to be the best soloer, but need to be good enough to not force me to travel 3 zone if I can't find a group. -And of all thing, I want to be good in group and maybe even going to raid someday. I don't mind to play most class that can suit those 3 points beside paladin and bard. I've just played both class for too many years back in the days. | ||
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#2
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Necromancer has my vote. It has the versatility that allows it to fill multiple group roles, from dps (charm undead) to cc and heals. Soloing made easy with its robust spellbook and a stack of bone chips, not that there isn't a plethora of equipment upgrades to obtain eventually. For raids, mana battery is the default fallback option but NEC can take on much more active raid roles as well. Quite a few really good necro players out there and it has one of the best class guides on the wiki.
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#3
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necro (weakest), enchanter (strongest / hardest / highest skill cap), or shaman (most expensive choice)
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#4
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As a basic metric, leveling from 1-50 takes about 50 hours with a twinked iksar monk (Fungi, IFS, Seahorse belt) who knows the game well. An untwinked player new to P99 is probably going to take at least 100 hours to reach 50. Getting from 55-60 is at least 25 hours per level. 51-55 is easier, but I'd expect to spend at least 300 hours total to reach 60. From levels ~20-56 you can do something like Guards > Crystal Cavern Geos > Guards > WL Goos. You should be getting at least 200pp per hour. So if you are gaining money for 200 out of those 300 hours, you'll have 40k banked.
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#5
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Last edited by Crede; 01-28-2026 at 01:08 PM..
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#6
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Mage can be a bit harder to find solo camps for, since they don't have CC. Especially since OP is new to P99.
Based on OP's requirement for being able to solo without going across multiple zones, I would suggest a class with CC. It is easier to find random camps to kill when you have access to CC.
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#7
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Now, necros are very good in a group as a support role. Basically, you're acting like a mana battery and crowd control, much like a chanter or bard. If you're in an undead-heavy dungeon, a necro might actually be better at this than a chanter because of the strength of their lich (it's better than a mana regen buff cast by a chanter of the same level) and their ability to rapidly recharge a cleric. Against undead, they've also got charms, lulls, roots, and other things to control the situation. And necros usually don't need the healer to do much since leach and lifetap allow them to take care of themselves. The problem is that most people playing necros don't know how to use them properly in a group. They try to dps, and necros suck at dps in a group unless you're killing the mobs slowly enough for their dots to tick. This has caused a lot of groups to just avoid necros in favor of other classes. A shadow knight might actually work for you. They can solo pretty well for a melee class (they can fear kite just like a necro), and they have enough dps to bring mobs down quickly. They can't solo as well as some other classes in a dungeon, though. Chanter and shaman are two other possible choices for you. A druid might also work, but they're not as great as chanter or shaman in group play. The only real problem with chanter or shaman is that they're so common that most groups have tons to choose from. This isn't like 1999 on live when nobody played a chanter. Plus, gear for these classes is a bit pricy because of their commonality. | |||
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Last edited by Wilshire; 01-28-2026 at 03:29 PM..
Reason: Added more clarity.
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#8
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And yeah, I do remember how my role was mostly giving mana or even patch healing in some group on him. Luclin fight where longer and made Necro a bit better DPS-wise. PoP is when I became a real damage dealing class. Shaman and SK where on my list. Druid, is probably the only caster I,ve never even hitted 30. It might be my memory that is crap. But I just always felt that having a druid in your group was more detrimental then helping. But if shaman are so common they aren't needed in groups or raid. I might go SK. | |||
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#9
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I feel like the correct answer is don't roll anything.
The next most correct answer is play what you will have fun (role)playing. My mind went to Cleric for a primary class, and then to Dark Elf for the snare necklace. | ||
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#10
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Play what interests you, but Shaman and Necro were what came to mind. I've rarely seen groups reject someone for being the wrong class. | |||
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