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  #41  
Old Yesterday, 12:15 PM
Defo Defo is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Shamans were solo'ing stuff like west wastes dragons in-era for just that reason. They're single pulls that could be preslowed before entering melee, but those are also a somewhat unique case. This is a sort of logic check for changes because if shamans suddenly can't beat those dragons on P99, you immediately know something's wrong. Some other camps shamans do on P99 where they might have to brute force root split full rooms would be much more troublesome.

Enchanters' problem was that a) they couldn't split because lulls didn't work (separate issue from channeling), charm durations weren't great, and when their charm pet broke the hasted dual-wielding pet would often wreck them before they could get a spell off. Enchanters weren't on anyone's list of solo gods the way they are on P99...the P99 version of the class may as well be some enchanter player's "what if" fantasy made real.

Necromancers had a good non-charm pet, fearkiting, and feigndeath as an escape option. They were fine and will remain so.

Note that just because changes are proposed, doesn't mean they're necessarily imminent. I knew iksar shadowknights who created on P99 in the early teens figuring on getting greenmist, who leveled up, played their entire character lifespan, and quit P99 before chardok 2.0 was ever patched in. A player just starting today could future-proof himself by not making an enchanter....or simply by not putting money into nodrop gear for it so he could liquidate if necessary later on. Indeed, if someone wants to have fun with P99's OP-era enchanter, you could argue that it might be now or never.
Oh no, heh. I just returned after a hiatus and rolled an enchanter! [You must be logged in to view images. Log in or Register.]
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  #42  
Old Yesterday, 02:13 PM
Snaggles Snaggles is offline
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Originally Posted by sammoHung [You must be logged in to view images. Log in or Register.]

The evidence is dubious at best. There's no way knights would be able to cast through hits if the proposed changes took effect.
FoL and the stat taps which are the aggro spells are sub-2 second casts. It might take some timing, but in theory it might have little impact on what they can do. It might add some peril to rogues and other top dps though as an interrupted spell might lose the #1 hate position if it happens at the beginning of the fight.
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  #43  
Old Yesterday, 02:16 PM
Snaggles Snaggles is offline
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Originally Posted by Defo [You must be logged in to view images. Log in or Register.]
Oh no, heh. I just returned after a hiatus and rolled an enchanter! [You must be logged in to view images. Log in or Register.]
Like Crede said, changes are likely not imminent (it is p99).

Get your leveling on when you can. Very worst case, an ench soloing with an animation is still better than most classes with all their tricks. Hell…they even get fear. Solo in a wide open space and watch em run.
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  #44  
Old Yesterday, 02:33 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Like Crede said, changes are likely not imminent (it is p99).

Get your leveling on when you can. Very worst case, an ench soloing with an animation is still better than most classes with all their tricks. Hell…they even get fear. Solo in a wide open space and watch em run.
Agreed. Enchanters will be still be great soloers even if the worst case channeling changes go into effect. Strategies will probably change, and maybe some mobs would become unkillable. But their toolkit is still really good.
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  #45  
Old Yesterday, 02:38 PM
WarpathEQ WarpathEQ is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Like Crede said, changes are likely not imminent (it is p99).

Get your leveling on when you can. Very worst case, an ench soloing with an animation is still better than most classes with all their tricks. Hell…they even get fear. Solo in a wide open space and watch em run.
Changes are definitely imminent. Nilbog has already written the new channeling code and is actively testing it. He has not officially patched it in yet pending some additional testing but its clearly the main thing he is working on right now based on his forum activity.
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