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#1
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I play p99 on an old winxp machine, that for it's time was more than capable of running EQ smoothly (during pop). P99 runs fine most of the time, unless there are more than about 20 players around. The cumulative dynamic lighting (the thing that makes the entire EC tunnel look like an atomic bomb is going off in it), is absolutely awful on my GPU. Ditto for raids, or even scout rolls. FPS absolutely tanks and the temp goes up to max. This is ridiculous for a game this old. Yes the machine I play on is old, but this same machine ran live EQ perfectly fine through the PoP era. This problem is specific to P99.
I'm certain it's the dynamic lighting. Turning spell effects off, or clip plane down, or yada yada has absolutely no effect. This only happens when a large number of players holding powerful light sources all congregate together. Raiding is basically impossible because I'm averaging literally about 5fps in TOV during a big raid. Please for the love of god tell me there is some way to disable these blinding lighting effects. I appreciated them when green first launched, and you could see little glows from people holding torches, but it's just ridiculous at a raid. | ||
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#3
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I know it's the lightsources because whenever there's a big wipe in TOV and there are a ton of naked players standing around outside the portal, my performance is fine. The missing factor is that they aren't all holding their light-source flagged gear. | |||
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#4
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Have you tried dgvoodoo? I know it helps solve a lot of issues but not sure about this one specifically
__________________
Kav
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#5
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No I haven't, I'll give it a shot if it's xp compatible. Video card is an Nvidia Geforce 8600 GT if that's relevant, and actually let me revise my previous post cause this card came out in 2007, and I was playing live EQ in 2007 on it just fine, including raiding.
IIRC, the way lightsources are handled on p99 was a bit of a hackjob when green was being developed to get player-held lightsources to behave in the titanium client more like they did in 1999. Which again I appreciate, but the implementation is not very well optimized to say the least. When there are a lot of players around, certain wall textures become completely white or neon-blue, especially in velious zones. | ||
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#6
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There's also an option in the ALT-O dialogs to limit the spell effects.
__________________
Miladian - Ranger Green server
Belambic - Magician Green server | ||
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#7
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#8
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