Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 03-20-2026, 11:35 AM
Brutality Brutality is offline
Sarnak


Join Date: Nov 2013
Posts: 308
Default Feign death coding broken?

Hi there, I recently came back to the game and have been noticing, every time I play, that feign death fails are happening at an almost unplayable rate, the following logs took place over just 15 minutes of casual flopping in sebilis:
[Fri Mar 20 08:54:04 2026] Chiggunn has fallen to the ground.
[Fri Mar 20 08:54:29 2026] Chiggunn has fallen to the ground. <- these two back to back
[Fri Mar 20 09:00:24 2026] Chiggunn has fallen to the ground.
[Fri Mar 20 09:01:27 2026] Chiggunn has fallen to the ground.
[Fri Mar 20 09:10:56 2026] Chiggunn has fallen to the ground.
Note that the 9 minutes between the last two, I was fighting rather than pulling. This has been happening every time I log in and work at any type of pulling, I realize RNG can suck sometimes but it's been consistently bad, worse than I would think it should be with max skill at level 60. The other night it literally failed 5 times back to back leading to my death in an otherwise easy situation to get out of. I would have made this post but figured it was anomoly.
Reply With Quote
  #2  
Old Yesterday, 08:50 AM
Goregasmic Goregasmic is offline
Fire Giant

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 838
Default

You'd have to find the proper classic fail rate for this to be relevant. Even if your feeling is right, without a value there is nothing to fix it with.

I can swear the gate collapsing rate on here is astronomically higher than live but I can't find the classic numbers, I doubt anyone kept a log of collapsing gates.
Reply With Quote
  #3  
Old Yesterday, 10:11 AM
Baugi Baugi is offline
Sarnak

Baugi's Avatar

Join Date: Jan 2015
Posts: 313
Default

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
I can swear the gate collapsing rate on here is astronomically higher than live but I can't find the classic numbers
5 in 273 so 1.83% +/- 0.81% (probably just 2%)

source: https://github.com/tipa16384/harcour.../tree/main/DSR
Reply With Quote
  #4  
Old Yesterday, 10:58 AM
Baugi Baugi is offline
Sarnak

Baugi's Avatar

Join Date: Jan 2015
Posts: 313
Default

Actually, wasn't catching interrupts

5 in 250 so 2.00% +/- 0.89%
Reply With Quote
  #5  
Old Yesterday, 11:39 AM
Baugi Baugi is offline
Sarnak

Baugi's Avatar

Join Date: Jan 2015
Posts: 313
Default

Oof, also missed the old "You must stand upright and still in order to cast!" messages

5 in 244 so 2.05% +/- 0.91%
Reply With Quote
  #6  
Old Yesterday, 12:40 PM
Goregasmic Goregasmic is offline
Fire Giant

Goregasmic's Avatar

Join Date: Jan 2024
Posts: 838
Default

Quote:
Originally Posted by Baugi [You must be logged in to view images. Log in or Register.]
Oof, also missed the old "You must stand upright and still in order to cast!" messages

5 in 244 so 2.05% +/- 0.91%
Is that a particular log or you scraped all of those on the github?

I feel like it is way more than that actually, I'd have to check my own logs but in chardok I'll usually get 2-3 in a couple hours of farming so like lets say 45 gates, that means about 5% collapse rate. I was talking about it to other players who had casters back then and we all swear it happened once every blue moon. Like, I don't think I've had one until I was like nearly 50 on my wizard and with ports I gated a ton.

I'll get the p99 numbers right and I'll make its own bug submission, thanks
Reply With Quote
  #7  
Old Yesterday, 01:06 PM
Baugi Baugi is offline
Sarnak

Baugi's Avatar

Join Date: Jan 2015
Posts: 313
Default

Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Is that a particular log or you scraped all of those on the github?

I feel like it is way more than that actually, I'd have to check my own logs but in chardok I'll usually get 2-3 in a couple hours of farming so like lets say 45 gates, that means about 5% collapse rate. I was talking about it to other players who had casters back then and we all swear it happened once every blue moon. Like, I don't think I've had one until I was like nearly 50 on my wizard and with ports I gated a ton.

I'll get the p99 numbers right and I'll make its own bug submission, thanks
All the non-guide ones. Apparently you could get a gate collapse on GMSAY, 'zone' which I wasn't particularly sure how to interpret. The relevant ones are -

eqlog_20_Etha.txt
eqlog_20_Leetah.txt
eqlog_20_Trilia.txt
eqlog_20_Tsuki.txt
etha_log_021502.txt

The last one is early Luclin (no AAs) if you want to cut it, would go to 2/115.

script for counting the successful gate casts if you wanna check my state logic (I just used a grep for the collapses)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:20 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.