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#131
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Yeah my impression from watching a few streams is that solo farming raid bosses in EQL is the equivalent of solo farming a normal camp in P99.
I did think the diablo 4 style weapon effect system of improving, harvesting, and applying effects to new items seems cool and a new flavor. Makes it so you want to farm the raid bosses on repeat versus just to get a singular item a singular time. But yeah if raid bosses are the normal camp meta you kinda need a whole other level to the game to keep people engaged, just like a large portion of the P99 community is raid only at this point and no longer engages in normal camp farms. Difficulty levels could be cool but not sure how far they ramp up. Could be cool to be able to just go to your favorite zone in the game and do the full 1-50 grind + AAs with applicable difficulty but not sure that it really is dynamic enough to cover the full range. Like can I make crushbone a zone that would be tough at lvl 50 with a high enough difficulty? | ||
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#132
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slippery mode! all terrain has ice physics!
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Talleyrand banana
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#134
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Quote:
Either the devs fundamentally don't understand what made EQ such a fun and addicting game, or they are catering to a vocal minority of players who just want the game to be as easy as possible. I think these players are essentially just very stupid and delusional, and simply don't understand that what they're asking for will result in a game that loses all of its appeal after a few weeks of dedicated play. They just think it will be very cool and fun to solo Nagafen and get a Cloak of Flames. There isn't any thought beyond that. It's very unfortunate. A huge missed opportunity, but hopefully one which they can learn from to deliver a better version of EQL in the future. | |||
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#135
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At this point it's a completely different game that just happens to have an EQ skin. I seriously don't understand the appeal of this.
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#136
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I just pre-ordered and will be joining the Beta.
I think I want a Monk-focused build. Any suggestions where to find good options? | ||
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#137
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someone did the thing botton.
Looks fun, i wonder how it does on the harder bosses. I like how he geared for HP. | ||
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Last edited by BradZax; Yesterday at 04:28 PM..
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#138
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Oof, this looks like an idle game the way he's playing. He's killing one of the most feared bosses in the classic era while his hand is on his face and he's barely trying.
I will hopefully get a chance to try this game out myself in a few weeks for the Open Beta | ||
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Last edited by Defo; Yesterday at 04:29 PM..
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#139
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yeah THJ was more of a "i wonder what this combo would do to that fight" type game and like, just exploring builds and seeing how much faster one kills something than something else. Or another kills something with as little as effort as possible.
Funny you say it's like an idle game, that's a good way to put it, it's like a tower defense EQ game like you just try things out and watch how they do. It's fun, but it does have a cap without endless expanions. | ||
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#140
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Quote:
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