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#91
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Since you are apparently still bothered by this claim, I can only assume you need coaching, and I was kind enough to offer you this chance. Perhaps you should spend some time considering it, as it’s been clear you are lacking skill from some of your videos. | |||
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#92
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#93
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A shaman can be doing frenzy while the group does the trash at the bottom, as a simple example. It is not my fault you are so bad at the game that you cannot imagine someone killing stuff a short distance away from the group. Everyone would still get XP. What you are doing here is deflecting (changing the subject away from GGR), and classic moving of the goalposts. Any evidence I provide is never good enough, as you will find some excuse to dismiss it. At the end of the day, I have provided mountains of evidence for my claims over the years. People can just look at my signature for my youtube channel, DPS Calculator, and Shaman Race Guide. You have nothing by comparison. Perhaps you are just too embarassed to film your own playstyle.
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Last edited by DeathsSilkyMist; Yesterday at 12:27 PM..
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#94
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Necro has a few tools that Enchanter doesn't that help with charming. The two biggest ones I've seen were the ability to Feign Death while your pet is charmed to reset it. On my Enchanter: I will break charm, stun the mob, mez it, pacify it, and then repeatedly cast mem blur to blur it, for a total of 4 spells cast minimum, with maybe 2 mezzes and 2-3 mem blur casts. Once I see the 5% uptick in HP, I know it's reset. It costs about 200-250 mana minimum. (Or I will just Pacify my pet and /camp if there is no competition around). On a Necro, I was able to just Pacify my pet and then Feign Death. Two spells cast, for less than 150 mana. Another really neat thing about a Necro with epic is that you don't need mana to finish your pet when it's time to kill it. Once charm is broken, you just click your epic and the pet dies in a few ticks. If impatient there are some great undead nukes that are mana efficient to finish off Mobs, and of course Deflux. Enchanter is still best at charming, obviously, but after having also played Druid, there are some tools that Druid have for charms that Enchanter could greatly benefit from. On an unintentional charm break for druid, it's really simple to use a short duration root, or use Panic Animal for 10 mana (while its Ensnared) to recast charm. Additionally, the damage shield clickie from the Tunare gloves works wonders. And of course clickies like Elder Spiritist Greaves for self-heals or pet heals without mana. The more I played this game, the more I realized that power comes from not having to use mana in regular play, so that you can save it for "Oh Shit" scenarios. In that regard: both Necro and Druid have much better clickies available than an Enchanter does, but its balanced by the fact that Enchanter has many spells, including PBAE Stun, Slow, Mez, Boon of the Garou, etc. | |||
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#95
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#96
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You can check the post history. Even Crede read my posts correctly when he said "similar". It is a lie when people claim I said Shamans can consistently do better DPS than a non-epic mage. Here is a short explaination if you want the context: https://www.project1999.com/forums/s...postcount=5729 This video was an example of doing frenzy while a group below kills trash. I never claimed that was my best gameplay. I was barely trying, and you say I did at least 55 DPS. Shaman pet would add another 15 DPS or so if I had bothered to use it. And you don't need to take my word for it. Even Troxx, one of my biggest detractors, was doing 80 DPS with his Shaman: https://www.project1999.com/forums/s...postcount=5723 The best focused water pet does around ~65 DPS from the data I've seen. If you are spamming https://wiki.project1999.com/Boots_of_Bladecalling that is another 35 DPS. So a "normal" non-epic mage is doing around 100 DPS. Damage shield damage is highly variable, depending on whos tanking, how fast the mob dies, if the mob is slowed or not, etc. Most high level groups are not going to care about +30 DPS when compared to the utility a Shaman can provide.
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Last edited by DeathsSilkyMist; Yesterday at 01:29 PM..
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#97
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I've tried enchanter but never really got into it, and never got past level 20. It seems like the most powerful, with the fewest restrictions on what you can charm and wear, but also like a bit of a glass cannon who's gonna eat the most deaths of the four charm classes. | |||
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#98
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#99
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#100
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https://www.project1999.com/forums/s...6&postcount=96 The simple fact that you didn't even read Troxx doing 80 DPS with his Shaman, and he literally has "The sands of DSM's Vagina" as his location shows you cannot have a debate in good faith. Everybody already knows this though. I can keep farming evidence of your trolling and lack of reading if you want, but you are just making yourself look foolish. It is shocking that you think you have the upper hand here. If you had read the post I linked: Quote:
If you want to claim high level groups desparately need 30 DPS, you'll need to provide some example camps and group compositions.
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Last edited by DeathsSilkyMist; Yesterday at 02:39 PM..
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