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#221
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#222
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This is the reason why Orc Pawns almost always hit a level 60 for 1 damage. An Orc Pawn's Wrath is probably around 30. This means that a level 60 SK with 300 worn AC has a Mitigation value at least 10 times larger than the Orc Pawn's Wrath. The weighted D20 for the Orc Pawn's damage is probably averaging around 2 at this point, so you will get little to no gains at higher AC. Quote:
However, the "squelch point" theory specifically has been proven wrong. This is because the crux of the "squelch point" theory relied on the "squelch point" essentially being in the wrong place to a large degree. There is no point in bringing it up any more. You should come up with a new theory with a different name if you still disagree with parts of my theory. You wouldn't maintain the name "Flat Earth Theory" if the goalposts in said theory were moved to the point where it was claiming the Earth was round. You would just say the "Flat Earth Theory" was disproven. For example, you originally claimed that the "squelch point" would be somewhere around 30 AC against a level 5 mob. Quote:
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Last edited by DeathsSilkyMist; 08-04-2026 at 10:50 PM..
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#223
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#224
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Again I am open to the possibility the Druid softcap is higher than 100. I am not saying all of the EQEMU values are set in stone. An AC softcap of 200 on a Druid doesn't provide any evidence supporting the squelch point theory.
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Last edited by DeathsSilkyMist; Yesterday at 04:14 PM..
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#225
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This is the single post: https://www.project1999.com/forums/s...6&postcount=52
Tested on a storm giant escort. The 538ac test has about a 1000 hits. Shows returns but greatly diminishing after 200ac. My ench has 99ac worn. I have most of the items to get to 150ac. I could run parses on shiel soon but I have like 1500hp unbuffed. It would take me like 30 hp bars to parse 1000 hits so I'm definitely not parsing that without a dedicated healer for like 3 different armor values. | ||
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#226
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This data doesn't show a squelch point at 200 AC for the Paladin. From ~100 AC to ~200 AC, the average of the "dmg total" column is ~70. From ~200 AC to ~300 AC, the average of the "dmg total" column is ~58. From ~438 AC to 538 AC, the average of the "dmg total" column is is ~54. If the squelch point theory was correct from my understanding of it, the "dmg total" should stay close to ~58 at 538 AC. A lot of the sample sizes in general are rather small too, between 100 and 200 hits. I understand that the average damage values between 200 AC and 300 AC seem similar, but without the raw data it is difficult to know exactly why this occurred. This is why I usually ask for raw data, and provide it.
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Last edited by DeathsSilkyMist; Yesterday at 11:57 PM..
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