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  #11  
Old 04-06-2010, 03:48 PM
Zordana Zordana is offline
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Quote:
Originally Posted by mixxit [You must be logged in to view images. Log in or Register.]
It does not update spell files - i listed that as a future feature to automatically patch the ones from the Getting started guide (and other stuff!).

I could probably just bundle the spell files with the installer if that's what you'd all prefer but i think a patcher would be a more elegant solution!

Let me know what to do :-)
"IDEAS FOR THE FUTURE" [You must be logged in to view images. Log in or Register.]
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  #12  
Old 04-06-2010, 03:48 PM
ooantipostoo ooantipostoo is offline
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Quote:
Originally Posted by mixxit [You must be logged in to view images. Log in or Register.]
It does not update spell files - i listed that as a future feature to automatically patch the ones from the Getting started guide (and other stuff!).

I could probably just bundle the spell files with the installer if that's what you'd all prefer but i think a patcher would be a more elegant solution!

Let me know what to do :-)
Ahh I was under the impression if you were behind on a spell patch this launcher would know and automatically update you to the current one.
  #13  
Old 04-06-2010, 03:49 PM
mixxit mixxit is offline
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Originally Posted by Zordana [You must be logged in to view images. Log in or Register.]
private void LoadSettings() needs some try & catch
btnPlay_Click could need a check if the file (still) exists
same with btnOptions_Click

thats all i saw flyin over the source
Thanks! I'll get those added!
  #14  
Old 04-06-2010, 03:50 PM
Uaellaen Uaellaen is offline
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and oh yeah autopatcher for the spell files please!
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  #15  
Old 04-06-2010, 03:50 PM
Zordana Zordana is offline
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Quote:
Originally Posted by mixxit [You must be logged in to view images. Log in or Register.]
Thanks! I'll get those added!
oh yeah savexml and delxml also needs some error catching
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[13 Shadow Knight] Rumzerg (Dark Elf) <Europa>

EQEmuLauncher
Have your files up to date, switch between servers nice and easy, and more!
http://moestaverne.com/

  #16  
Old 04-06-2010, 03:51 PM
mixxit mixxit is offline
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Quote:
Originally Posted by ooantipostoo [You must be logged in to view images. Log in or Register.]
Ahh I was under the impression if you were behind on a spell patch this launcher would know and automatically update you to the current one.
This is certainly something to add as well as pull in the classic and velious UI and update them as people add more features to them. I just need to think about people's own private changes and if i should be overwriting their UI's.

Perhaps it could be an optional tickbox somewhere..!
  #17  
Old 04-06-2010, 03:51 PM
mixxit mixxit is offline
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Quote:
Originally Posted by Zordana [You must be logged in to view images. Log in or Register.]
oh yeah savexml and delxml also needs some error catching
Roger - maybe i should add this to github?
  #18  
Old 04-06-2010, 03:52 PM
Uaellaen Uaellaen is offline
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do it like the profit UI updater for EQ2 ... you can exclude files from beeing patched in it ... i thought it was a good idea
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  #19  
Old 04-06-2010, 03:52 PM
ooantipostoo ooantipostoo is offline
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Quote:
Originally Posted by mixxit [You must be logged in to view images. Log in or Register.]
This is certainly something to add as well as pull in the classic and velious UI and update them as people add more features to them. I just need to think about people's own private changes and if i should be overwriting their UI's.

Perhaps it could be an optional tickbox somewhere..!
I wouldnt worry about UI's and such, Just keep it simple and have a launcher that keeps up with the patching/spell files
  #20  
Old 04-06-2010, 04:21 PM
mixxit mixxit is offline
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Added to github if anyone wants to help out
http://github.com/mixxit/p99patcher
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