Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

View Poll Results: wipe it clean for beta?
Should blue's get to copy their kunark loot over? 8 11.76%
Should we 10x xp and lvl 1-50? 60 88.24%
Voters: 68. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 09-24-2011, 07:57 PM
Rexxin Rexxin is offline
Kobold


Join Date: Apr 2011
Posts: 101
Default

Quote:
Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
The more I think about this I doubt I'll even bother playing beta if theres decked 60s runnen around, with only old world open - you'd have to level to 60 in oldworld with shit gear? Or fight 60's with Kunark gear at 50 with classic shit? I don't get it how this could work.
Bro its not a LIVE battle man relax, How do you expect the Emp to get a decent resist system inplace in a short amount of time without people with all gear levels, How long would it take to get an even playing field of level 50s not in Fine steel gear? 1 month? 6 Months? lets get this shit over with, let him get in do some testing and gtfo and on to Live where the party really begins
  #22  
Old 09-24-2011, 08:03 PM
Bockscar Bockscar is offline
Sarnak


Join Date: Sep 2011
Posts: 428
Default

Quote:
Originally Posted by Rexxin [You must be logged in to view images. Log in or Register.]
Bro its not a LIVE battle man relax, How do you expect the Emp to get a decent resist system inplace in a short amount of time without people with all gear levels, How long would it take to get an even playing field of level 50s not in Fine steel gear? 1 month? 6 Months? lets get this shit over with, let him get in do some testing and gtfo and on to Live where the party really begins
Increase drop rates by x10 as well? It'll take a few days tops to hit 50 with 1000% XP, and the mobs that drop the gear people will wear in PvP aren't exactly difficult to get to. Part of the testing is to see how PvP turns out in a PvE environment, so we want people to go to lguk etc.

Most people aren't gonna be interested in testing for very long if they have to run around fighting fuckers who transferred IFS, pre-nerf CoS, fungi and other crap. You know fully well that people will twink level 50s out in that shit just to be dicks. We want people to actually play, not check the beta out for three days and then ask their buddy to text them when the server opens. I know that's what I'll do the minute I run into a level 50 SK with Oggok Cleaver and Circlet of Shadow.
Last edited by Bockscar; 09-24-2011 at 08:07 PM..
  #23  
Old 09-24-2011, 08:16 PM
Silikten Silikten is offline
Fire Giant


Join Date: Aug 2011
Posts: 859
Default

Quote:
Originally Posted by Bockscar [You must be logged in to view images. Log in or Register.]
Increase drop rates by x10 as well? It'll take a few days tops to hit 50 with 1000% XP, and the mobs that drop the gear people will wear in PvP aren't exactly difficult to get to. Part of the testing is to see how PvP turns out in a PvE environment, so we want people to go to lguk etc.

Most people aren't gonna be interested in testing for very long if they have to run around fighting fuckers who transferred IFS, pre-nerf CoS, fungi and other crap. You know fully well that people will twink level 50s out in that shit just to be dicks. We want people to actually play, not check the beta out for three days and then ask their buddy to text them when the server opens. I know that's what I'll do the minute I run into a level 50 SK with Oggok Cleaver and Circlet of Shadow.
Will take most red players hours to reach 50 most likely lol. Gear doesn't save you. Talent does. It will be funny when all vztz players are owning kunark geared players imo.

However, I really dislike the fact about the bluebies xferring only to grief other players off. If that is their true intent.
  #24  
Old 09-24-2011, 08:17 PM
Rexxin Rexxin is offline
Kobold


Join Date: Apr 2011
Posts: 101
Default

Quote:
Originally Posted by Bockscar [You must be logged in to view images. Log in or Register.]
Increase drop rates by x10 as well? It'll take a few days tops to hit 50 with 1000% XP, and the mobs that drop the gear people will wear in PvP aren't exactly difficult to get to. Part of the testing is to see how PvP turns out in a PvE environment, so we want people to go to lguk etc.

Most people aren't gonna be interested in testing for very long if they have to run around fighting fuckers who transferred IFS, pre-nerf CoS, fungi and other crap. You know fully well that people will twink level 50s out in that shit just to be dicks. We want people to actually play, not check the beta out for three days and then ask their buddy to text them when the server opens. I know that's what I'll do the minute I run into a level 50 SK with Oggok Cleaver and Circlet of Shadow.
Increase drop rate is fine but im talking real items with real impact Boss loot etc, it takes a long time to get that caliber of gear and if you think people wont play because some blubies are ripping um up your crazy beta will be pack to the gills,

And if your going to increase the drop rate why not just transfer over a bunch of people with gear already do the testing that needs to be done and Start Live....????
  #25  
Old 09-24-2011, 08:19 PM
canardvc canardvc is offline
Kobold


Join Date: Jan 2010
Posts: 144
Default

Agreed you can't tweak a GP moto if you don't know how to tweak a bicycle. 51+ spells, with 51+ caps and Kunark's stuff are just gonna screw it.

Ain't hard to speed up the thing to get past the tedium. I don't mind having to wait 1 or 2 more weeks if the testing is delivered properly.

EDIT: Gotta add too that Big Rogean is willing to put a level bumper in soon. Getting 10 mages to 50 instant to farm stuff won't take months
Last edited by canardvc; 09-24-2011 at 08:22 PM..
  #26  
Old 09-24-2011, 08:20 PM
Salty Salty is offline
Banned


Join Date: Oct 2009
Location: Portland
Posts: 1,126
Default

I'd level twice bro,
  #27  
Old 09-24-2011, 08:26 PM
Bockscar Bockscar is offline
Sarnak


Join Date: Sep 2011
Posts: 428
Default

Quote:
Increase drop rate is fine but im talking real items with real impact Boss loot etc, it takes a long time to get that caliber of gear and if you think people wont play because some blubies are ripping um up your crazy beta will be pack to the gills,

And if your going to increase the drop rate why not just transfer over a bunch of people with gear already do the testing that needs to be done and Start Live....????
I don't care what they do, they can put up a vendor that sells planar loot after two weeks to get some high-end testing done as well, but there's no reason whatsoever to throw Kunark items into the mix. I don't even care about level 60s, they won't be in range to 50s anyway. There's just no point at all in not taking the absolutely minimal effort to make sure the testing process isn't affected by something that won't even be on the server for a year. I fully expect Rogean to let people #level to 50 and load up sets of boss loot half-way through the beta. Why should Kunark items be included at all? Why not just make it so they don't transfer? I'm sure people are already buying up tranix crowns and diamond wedding rings on p99 right now to use them on the beta. That's fine because those items will exist on red99 pre-Kunark.
  #28  
Old 09-24-2011, 08:27 PM
Rushmore Rushmore is offline
Planar Protector

Rushmore's Avatar

Join Date: Dec 2010
Posts: 1,262
Default

I say there are plenty of under 50 toons to transfer over

but who the fuck cares really its beta
__________________
The Rushmore Doctrine

Quote:
Originally Posted by GOD
"I will honor those who honor Me, but those who despise Me will be disgraced." HCSB 1 Samuel 2:30
  #29  
Old 09-24-2011, 08:29 PM
Rexxin Rexxin is offline
Kobold


Join Date: Apr 2011
Posts: 101
Default

Honestly Whatever it takes for Rogean to get the testing done faster is fine by me, but if everyone throws a fit about Beta its only going to slow him down, so in all honestly who cares... we all have the same goal im just trying to get there faster
  #30  
Old 09-24-2011, 08:33 PM
Bockscar Bockscar is offline
Sarnak


Join Date: Sep 2011
Posts: 428
Default

I think we'll get there faster by not muddling it all up with shit that won't be relevant when the server launches. I'm sure things like combat mechanics might need to be tweaked as well, but then you'll get...

"dude warriors hit too hard"
"no man, that's just because the guy was using an AD"
"no I saw someone with an exe axe hitting for 200"
"naw pal, that was an oggok cleaver"

"how are nuke resists looking?"
"pretty good"
"no someone resisted ice comet 6 times in a row"
"he was wearing Kunark gear"
"oh"

See what I mean?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:12 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.