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  #361  
Old 10-07-2011, 04:42 PM
Szeth Szeth is offline
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For Darwinism and humanity, I sincerely hope you don't believe that Nizzarr.
  #362  
Old 10-07-2011, 05:00 PM
Sodapop Sodapop is offline
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Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
And this thread is a reason why we dont have VP.
whats up lildick! been a while...
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  #363  
Old 10-07-2011, 05:07 PM
Sodapop Sodapop is offline
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Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
And this thread is a reason why we dont have VP.

pretty sure its shit like this:

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is why we dont have VP, and what do you mean WE? ive been waiting since may thx.
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  #364  
Old 10-07-2011, 05:25 PM
Hasbinbad Hasbinbad is offline
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Damnit Soda, crop for mq.

SIGH.
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  #365  
Old 10-07-2011, 05:31 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Kinsawt [You must be logged in to view images. Log in or Register.]
Pretty sure you're missing the point Alarti.

For example.

TMO used to be able to kill Gorenaire, but now they can't. Used to doesn't matter, what matters now is they wipe on him with 54 people. This is proven by last night.

TMO used to get Trakanon kills, now the best they can pull off is 1 out of every 4. This was proven by the last 14 days.

See? It all depends on what time frame you look at, without any sort of statue of limitations, it's going to remain circular.

There's 1 statistic that is undeniable and incapable of being twisted. (Although you may make it a guild goal to twist public opinion)

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And that's simply we've never had an active member of TR leave the guild to join a competitive guild, including TMO. Ever. Between the two guilds, that's about the only concrete difference. I'm not going to correlation/causation any reasons, but facts are facts.

Everyone with at least the minimum of exposure to statistics knows you need a sample size of at least 30 to get a normal distribution. Over the last 30 raid mobs a couple of dracos, 1 gore, 3 traks, a naggy and some vox.... doesnt really give you much room to speak oh ya and a faydedar? maybe a vs? i forget.
Either way you are inferior.
  #366  
Old 10-07-2011, 05:33 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Kinsawt [You must be logged in to view images. Log in or Register.]
Maybe, could be that, seems like a bit of a stretch though for TMO marketing purposes.

I'm personally of the opinion it's a "Whelp, we beat the game, what now?" situation. We only want to play and enjoy this game with each other, we're tight knit like that. Once you get accepted, you kind of just realize there isn't another place on the server you can have as much fun. So when things start to get dull and running through the same dragon over and over doesn't take you from six to midnight, you take some time to handle your business, you play other games with each other (LoL, SC2, D3 Beta), you move forward with your real life, etc. but you don't leave. Not if you get accepted, because if you make it that far you know TR is what you're looking for.

For example, I think it was the first week of May Me, Nirron, Kira, Stefen, Bossco, Wonton, Athiyk, Skie, Daimadoshi, Shadze, Kalrei, Mady etc. all quit to some extent. You'll notice that's most of the 'First to 60 ____ Class". You'll also notice that times up real well with Nilbog getting hit by a tornado and the news leaking around that VP would be a ways off at best. The world dragons were also released then and we ran through them all as well (Server First, Server First, Server First.) And, honestly no offense, there wasn't really any competition at the time to make things fun and exciting.

So at the end of the day, we play together with the people we like and for a common purpose. When that purpose is gone (Loot/New Kills/Racing for something relevant), you take your break, but you don't bail on your friends. It's actually a very healthy way to play the game, all things considered. The new friends we roll in to the mix keep the guild moving forward and when new content comes out, everyone dives back in (see: Sky, Kunark, World Dragons, The Hole).

So, maybe you're right, maybe everyone just gets beaten down into oblivion by having fun raiding and achieving everything they wanted to in classic and they just fade away and come back like a battered housewife every time new content comes out. Or maybe you're just afraid of what you may be missing out on and don't want to acknowledge that something ballin like TR exists, so you deny the facts and project.

so says the first person to ragequit when he loses a mob .... lol
  #367  
Old 10-07-2011, 05:33 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
inferior.
DID You say INTERIOR?

<iframe width="420" height="315" src="http://www.youtube.com/embed/kZwhNFOn4ik" frameborder="0" allowfullscreen></iframe>
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I like to ninja edit people's Sigs.
  #368  
Old 10-07-2011, 05:41 PM
Silentone Silentone is offline
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INFERIOR
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  #369  
Old 10-07-2011, 05:43 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Silentone [You must be logged in to view images. Log in or Register.]
INFERIOR
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ooooh, My bad dawg.

well i'm going to go dance around outside like i'm a mystical human-peacock-bird-raven before Trakanon spawns. Otherwise I won't have my mother fuckin game face on..

Enjoy pedophiles.

<iframe width="560" height="315" src="http://www.youtube.com/embed/sjSG6z_13-Q" frameborder="0" allowfullscreen></iframe>
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Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
  #370  
Old 10-07-2011, 05:47 PM
Autotune Autotune is offline
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then, when Trakanon spawns and we kill it. I'm going to...

<iframe width="560" height="315" src="http://www.youtube.com/embed/M11SvDtPBhA" frameborder="0" allowfullscreen></iframe>


WOOOOO HOOOOO.
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Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
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