Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

View Poll Results: Should item recharging be possible on the pvp server?
Yes. Items should be rechargable. 51 22.97%
No. Items should not be rechargable. 171 77.03%
Voters: 222. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #71  
Old 12-21-2011, 04:28 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
who says they dont play
Inb4 EVE-BOB allegations.
  #72  
Old 12-21-2011, 04:58 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Avon Barksdale [You must be logged in to view images. Log in or Register.]

All bullets should cost $5,000



Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Go ahead and put the resurrection bug that let you jump to max level in a matter of a few hours also. If I compiled a list of bugs I could think of that were in Classic that *never* even made it here, you'd seriously reconsider this.

Bugs need to be removed. Stop being a dunce.
  #73  
Old 12-21-2011, 06:54 PM
STRAY STRAY is offline
Aviak


Join Date: Sep 2011
Posts: 61
Default

Quote:
Originally Posted by Foreverman [You must be logged in to view images. Log in or Register.]
Hey champ in case you didnt notice it means the opposit of what you think. It means instead of farming 2 of an item to stay relevent your going to have to farm 200. Do people even understand what they are voting for? i bet if they even took 1 second and thought about it instead of OMG ITS AN EXPLOIT ITS A BUG FIX IT!!! think about it.... with 2 of said item ..u the same as someone who farms 200. ...really think about it guys. Now if you want to take the items out of the game completely im fine with that. Again I dont farm these items but I do see the problem already.
Actually, you missed his point completely...

His point was that it wasn't a problem in EQ Live like it is here, where all the exploits are known, shared, and have an even greater negative effect on P99. Most players just didn't run around with instant gate, heal, snare, and dispell items - using them in every single PvP encounter.

These items were not intended to be recharged, an exploit of a bug that was eventually removed on EQ Live - they were meant to be used in rare clutch circumstances or as a novelty for the time put in to obtaining them. Recharging items is much easier and quicker than spending time obtaining the item legitimately. Arguing that the cost to recharge the item somehow justifies it is total bullshit, as plat is the easiest and quickest thing to horde, especially on P99.

If the ability to recharge items is removed, then the majority of players aren't going to be running around with a bunch of them in inventory, and the overall problem is at least managed.

I don't think anyone would really give a fuck if Mr. Poopsock filled his inventory full-o-wands, as long as he spent the time camping said item which was dropping at an intended rate.

TL;DR ... Your mindset is that everyone should do it, when in actuality, no one should. IMO item recharging is an exploit the same as duping. If the item was meant to have unlimited charges then it would be so...
Last edited by STRAY; 12-21-2011 at 06:57 PM..
  #74  
Old 12-21-2011, 06:56 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

No one here wants the items removed. Just the bug fixed. Enjoy the rest of the thread, I'm good with this poll result.
  #75  
Old 12-21-2011, 07:09 PM
Foreverman Foreverman is offline
Aviak


Join Date: Dec 2011
Posts: 54
Default

Quote:
Originally Posted by STRAY [You must be logged in to view images. Log in or Register.]
Actually, you missed his point completely...

His point was that it wasn't a problem in EQ Live like it is here, where all the exploits are known, shared, and have an even greater negative effect on P99. Most players just didn't run around with instant gate, heal, snare, and dispell items - using them in every single PvP encounter.

These items were not intended to be recharged, an exploit of a bug that was eventually removed on EQ Live - they were meant to be used in rare clutch circumstances or as a novelty for the time put in to obtaining them. Recharging items is much easier and quicker than spending time obtaining the item legitimately. Arguing that the cost to recharge the item somehow justifies it is total bullshit, as plat is the easiest and quickest thing to horde, especially on P99.

If the ability to recharge items is removed, then the majority of players aren't going to be running around with a bunch of them in inventory, and the overall problem is at least managed.

I don't think anyone would really give a fuck if Mr. Poopsock filled his inventory full-o-wands, as long as he spent the time camping said item which was dropping at an intended rate.

TL;DR ... Your mindset is that everyone should do it, when in actuality, no one should. IMO item recharging is an exploit the same as duping. If the item was meant to have unlimited charges then it would be so...
your reasoning may have had some validity had you left out the part where you said i missed the point. Nothing you just said suggested that I missed the point of 90% of the people who just posted in this thread.
  #76  
Old 01-01-2012, 08:35 AM
fiegi fiegi is offline
Planar Protector


Join Date: Apr 2011
Posts: 1,209
Default

Any update on this?
  #77  
Old 01-01-2012, 06:01 PM
Cast Cast is offline
Banned


Join Date: Jun 2011
Posts: 435
Default

Quote:
Originally Posted by fiegi [You must be logged in to view images. Log in or Register.]
Any update on this?
content team is working on it, I'm sure
  #78  
Old 01-01-2012, 06:08 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Quote:
Originally Posted by Cast [You must be logged in to view images. Log in or Register.]
content team is working on it, I'm sure
Or maybe they have weighed the arguments presented and seen how detrimental and restrictive it would be on the players to add a non-Classic mechanic that is so very limiting.
  #79  
Old 01-01-2012, 06:12 PM
Cast Cast is offline
Banned


Join Date: Jun 2011
Posts: 435
Default

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Or maybe they have weighed the arguments presented and seen how detrimental and restrictive it would be on the players to add a non-Classic mechanic that is so very limiting.
[You must be logged in to view images. Log in or Register.]
  #80  
Old 01-01-2012, 06:39 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Quote:
Originally Posted by Cast [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
I lol'd irl but then I've had like 3 shots of Grey Goose since I woke up.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:40 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.