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#341
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#342
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Anyhow, what if instead of making 1-25(or whatever) shorter and adding it to 26-50(or whatever) and making that part longer. What if you just increased the xp modifier of several low lvl zones. Certain zones like unrest, befallen, blackburrow, crushbone, a few other low level outdoor zones that lack high npcs that could be exploited. I'd think if you did it like this, you'd have nearly the same effect on the leveling process, while keeping the levels classic and at the same time increase the odds of low level pvp happening. Even if people were to try and abuse this system with power leveling, the hot spots would also draw people to kill the power levelers. Note: i mean someone shooting up his guildmates alts so forth. Not all zones would have to be hotspots all the time every week. You could turn a select few on for a week or 2 and then change it so people would actually see all the EQ world as well. That's just my suggestion anyhow, I'm sure there would be enough low level dungeons/zones that lack high level npcs that could be exploited. I do not know the difficulty of coding this as opposed to changing the exp leveling curve across the levels tho.
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#343
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In the end, it sounds like most people are saying, open a global chat, and increase exp rate.. I think that is pretty clear, what I have not seen is what the developers intend to do with that "feedback" You guys spent/spend a ton of your time on this, be a pity to watch all your hard work and dedication be wasted on the same 100 A-holes that can't accept change. A global chat and exp bonus is not going to cause many if any to leave, but I promise you, many more will stay/return. Including myself. Morale of the story, "Do whatever is necessary to ensure the survival of the population of the server, or shut it down and save yourself the grief"
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#344
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wow
bros you will never be happy with everything in a game forever.. you dumb? see your self experience and let me know. Here is the kicker. all these ideas are great and all, but they really amount to shit. If you want to get more people on the server use your energy to do that. Just think if all the energy spent on this post was rather redirected ad advertising to Chinese people, brazillian people, and other places all over the internet, then we would be bringing in more folks. | ||
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#345
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I'd like to see the bazaar set up the way it was back when you could set up your guy as a trader, it was always fun to take a break from grinding and shop. I don't use the buy/sell forum, to much of a pain in the ass.
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#346
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It would be cool to see things like getting bad faction for killing other players. Not sure when that happened on live for doing it to players in their hometowns, but it was pretty early [You must be logged in to view images. Log in or Register.]
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“Smile, breathe, and go slowly.”
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#347
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#348
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#350
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every single member of my old eq crew quit this server after hitting lvl 5 in a WEEKEND of play.
I made it to lvl 9 just to see if it got better. I have said this before, if you want a red crowd you need to have a server that is more about pvp than pve, the rules on this server are masochistic in the extreme unless you are a bluebie through and through. Red players dont play to grind dont play to get gear dont play to camp shit for weeks we play to pvp, all that other shit is what we put up with in the mean time. the one change I mentioned that would probably bring me back was the reduction of downtime. out of combat hp/mana regen rates should be tripled. less time spent not killing crap including each other is more time spent killing crap including each other. | ||
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