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#61
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![]() I came back to p99 from an 18 month break after Kunark launched and could not stay interested in continuing my lvl 50 characters on blue.
Just for fun I decided to start up a character on red almost exclusively because of the xp bonus which would translate into less of my free time being spent endlessly grinding the same old content. I was quickly hooked and loved how quickly I was leveling. My characters birthdate was Feb 1st 2013 and the last time I logged in I think was Feb 20th. When the patch went in that removed the XP bonus I was level 38 and I even stuck with it for a day or two and got to level 40. All it took was 40% of level 40 grinding with no XP bonus to cause me to lose interest completely (same reasons I had no interest in griding my lvl 51 characters on blue). I check the forums every day to see any news about XP bonus being put back and until that day comes I dont think I will be logging in again. I think mainly the players that stopped playing were in my similar situation where we saw what it was like with the large XP bonus only to have it taken away. I'm sure any new players trying out red for the first time will actually think positively about the XP bonus as it stands now because they have no idea what it was like during the 'good times'. It certainly doesn't help that there has still been no official announcement or patch notes about the XP removal or even the +25% that was added back in. If you weren't online at the time Nilbog talked about it in OOC you were left in the dark. -Cannabliss | ||
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#62
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![]() Quote:
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Wipe it clean. | ||||
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#63
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![]() Surely this man has plans of taking over VP, rally the troops against him.
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#64
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![]() Did they really ice the 1-50 bonus? I can't speak for those levels any more, but I had two mostly identical large pulls before and after this supposed nerf and it appears that the 25% bonus is still in effect. Does anyone actually know if there's been any real word from rogean or nilborg on this changing?
I personally don't think the nasty grind is that ridiculous, but having with it a 3% unrezzable exp hit per pvp death is completely ludicrous. I've heard you say before something to the effect of "we don't want there to be no consequences for taking a pvp death," but there are plenty of real consequences when you take a pvp death. Not only is there the reputation and the probable screenshot, there's the CR which very often is a CR under extreme duress. There is the coin, but really we're talking about the intangible factors here. Sometimes I can't help it and gotta go harass em for a minute, but so often I am just avoiding pvp with Nihilum where I would otherwise go have some fun. I think about the consequences of even a single pvp death, the likely 60-90 minutes of leveling it will cost me, and I say to myself "fuck it." And that's the life of the underdog here, I'm not complaining really, it's just kind of bunk that some arbitrary and unnecessary feature of the implementation deters me from doing what I'm really here to do. What's the fucking point? Taking a death is punishing enough, especially when you're hated for speaking the truth.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#65
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![]() Quote:
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Current Games:
Naw | |||
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#66
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![]() Quote:
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So at level 1 start with 125% exp to 25% at 50-60 if the 25% applies to all levels. Otherwise, its 100%@1-1%@50 and +25% 51-60. Quote:
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FYI I have 2 characters I've leveled to 60 since kunark because exp rate was and still is insanely fast here.
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Last edited by Dullah; 03-06-2013 at 05:54 PM..
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#67
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![]() I started a bard up at the tail end of the bigger experience bonus. Based on the rate of leveling I figured I could convince a crew of 5 more to start up a group. It Felt like we could hit 50 doing most pre Kunark content 1-2 times. Exp bonus Nerf.. Crew down to 2-3. grind fest on. What can I say... Sandbox PVP without instancing is fun but some won't take the grind to get to the fun. Dissapointing because I can't stand the instanced crap they find fun.
The only thing I ever hated on live was how unless you had an efficient group then soloing was the way to go(class dependent). This still seems to be the case. With the low population and peoples natural variance in playtime it seems you've locked in soloing sub 50 as the way to go. I think a decent exp bonus for grouping would be nice. As far as not being classic... I'm only 21 and have been through a plethora of not classic moments. #1 being exp loss on pvp. Talk about a game changer. Just my 2 cents.. | ||
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#68
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![]() You realize a 100% bonus is 4 times faster than a 25% bonus? Good comparison. "Still is insanely fast" hah, good 1. You should be the head of the Nihilum debate team.
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#69
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![]() The bonus was 75% Sherlock.
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#70
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![]() no one ever said scaling was still in even nilbog didnt mention it
how do u know? | ||
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