![]() |
|
#161
|
||||
|
Quote:
The fact remains with my statement it is the game mechanics as well as the players temperament in game that need to change for anything positive to actually take place. We can all post on here until we're red in the fingers and blue in the face, but more likely than not it won't change a thing as has been seen by the fail rate percentage being much greater than the success result percentage. Velious has its pro's and con's, everyone thought kunark would bring improvement due to just increasing encounters when all it did was create further despair as far as the raid scene is concerned. I guess only time will tell though, but without significant change the bad can only get worse. The great majority agrees changes need to be made and actions speak louder than words. This also goes to the point of what happens in game is conveyed a lot clearer cause it appears many people misunderstand forum text fairly easy for lack of reading or simply due to their own selfish propaganda. | |||
|
|
||||
|
#162
|
||||
|
Quote:
__________________
Escapegoat / Pharmakos / Madriax
| |||
|
|
||||
|
#163
|
||||
|
Quote:
edit: ask people in div they probably still have the naggy/vox spreadsheets I created for alts to try to get organized to hit targets like that during the guild's peak hours if they popped | |||
|
Last edited by maverixdamighty; 03-18-2013 at 01:26 PM..
Reason: misquote
|
|
|||
|
#164
|
|||
|
Never been a raider in EQ so I have no idea if this would even be effective. Its just my two cents.
Why not have a place that a guild schedules a time for a raid mob. Have mobs spawn on mondays and fridays. Scheduled has two days to kill or it goes free for all till next scheduled guild. Mon: spawn Tuesday: still guilds Wednesday : ffa Thursday: ffa Friday: spawn Saturday: still guilds Sunday: ffa With some simple rules applied it seems with my limited knowledge it might work. Guild would need to register to be a raid guild. You cant pick the same mob twice in a row. Could do a lottery to see who gets first pick then just rotate around from there with new guilds added to the end.sign ups would be two weeks out for each spawn. In order to register (thursday would be good for this) gm would spawn mob and you would prove your guild could kill it no loot. Any unregistered mobs are ffa from spawn start. | ||
|
|
|||
|
#165
|
||||
|
Quote:
IN REALITY... Why would a guild like TMO or FE choose to do this? If they were limited to one mob per week, there would be no reason for guilds like them to exist. If they could only raid the mob every other week, there would be no reason for them to exist... basically something like this tolls a death knell for larger guilds, because who would be 1 of 50+ players, when they get mobs just as often being 1 of 15 players, and loot more often. | |||
|
|
||||
|
#166
|
|||
|
I wasn't really sure what the spawn time was on raid mobs. I thought they were on like a week or so timer as it was.
| ||
|
|
|||
|
#167
|
||||
|
Quote:
The level of GM involvement we see here in regards to disputes to allow for rules lawyering, which lead to other childish antics in hopes to become victorious prior to engage and after engage was almost non-existent if not completely non-existent on live. So to say that what we have here currently is classic in any regard is quite a bit of a stretch in my opinion. | |||
|
|
||||
|
#168
|
|||
|
Most comments on this thread are people giving opinions on IF this will work instead of constructive brainstorming on HOW this will work.
Unless you're the latter, kindly GTFO of this thread. Lotta new players on the server lately, maybe we can do what you old and grey crotchetty-ass players couldn't. Please see the Checklist on page 7, nothing in the 'Still Need' category has even been addressed 10 pages of BS later. | ||
|
|
|||
|
#169
|
||||
|
Quote:
| |||
|
|
||||
|
#170
|
||||
|
Quote:
Again i've never judged people poorly because they can't put in the time. I used to be in a casual guild because I just wanted to raid a few days a week and when we did raid i wanted it to be done effectively. I never looked down on this guild because they weren't killing trak because it wasn't within the scope of what the guild was trying to do. Even when I was in this guild when people would complain about X guild monopolizing spawns I had the same response as I do now, " if you want to get a mob you have to put in the effort, nothing is going to be given to you in this game nor should it be." | |||
|
|
||||
![]() |
|
|