Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 07-28-2010, 03:50 AM
Emoqq Emoqq is offline
Kobold

Emoqq's Avatar

Join Date: Jul 2010
Posts: 120
Lightbulb Solutions to the Tunnel Trainer.

Yes. You know what im talking about.

Rinna Lightshadow kills _inserttraintrollhere_.
Rinna Lightshadow punches YOU for 183 points of damage.
Rinna Lightshadow punches YOU for 93 points of damage.
Rinna Lightshadow punches YOU for 93 points of damage.

Your tunnel alt / char etc has been slain.
LOADING PLEASE WAIT....

Well, this is of course, almost a many time daily occurrence anymore. The number of corpses in the tunnel is almost outnumbering the players at peak. This has got to stop.

Problem #1 - The person doing it cant be stopped.

Whoever is doing this, is knowledgeable about circumventing bans. I wont explain how this is done, but it is possible. It takes a person a lot of extra time to set it up, but the person doing this does not seem to mind.
Problem #2 - The NPC being trained is virtually unkillable by players.
She hits for very high damage. She has a ton of hit points. Ive tried fighting her, but its pointless. Shes level 61, so deep red she resists almost every spell, and melee rarely hits her on swings.
Solution #1 - Tunnel Bouncers.
Put a pair of level 60 NPC Guards with a hundred thousand hit points, which hit for 500+ at the entrance of the tunnel. Make them agro ANY NPC. This way, if anyone trains anything, they simply kill it. Fixes the problem in way which doesn't require any more GM attention, and is something the perpetrator cannot circumvent.
Solution #2 - Give high end Commons NPC's summon.
They wanna agro and try to train? Well, not anymore they dont. Also something that can not be circumvented, and which will end any more GM requirements of time, etc.
Solution #3 - Remove the high end Commons NPC's agro to evil table.
Why not? People cant go kill them anyways. They're would be no advantages gained by this, if anything they could be set to dubious so they wont trade or offer training etc. "I wont deal with your kind." This also would end any further need of GM involvement, as well as provide a way the trainer cant stop.
If anyone else has any suggestions, please, feel free to comment. I would like to further add that, yes, these are non-classic solutions, but it also a unique, non-classic problem. The trainer is doing something which could NOT be done in classic, unless well, they were wealthy enough to buy hundred of copys of EQ? See what I mean? So, a non-classic solution must be found to deal with this non-classic issue.
Last edited by Emoqq; 07-28-2010 at 03:57 AM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:27 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.