luclin was the embrace of BIG force raiding in earnest...probably hitting its height at the rathe council in pop. if you were a raider, luclin was a ton of content for you and your best 70 or so raiding friends.
i loved it. lore-wise it was hit or miss. the whole story line was weird and unfinished. in the end it was all about end game zone loot, much more so than any previous expansion.
at least in kunark folks were somewhat aware of the ring of scale and in velious folks had some understanding of the war between giants and dragons...luclin had a story, but i challenge most folks to explain it without looking it up.
Vex Thal...maybe the most boring end game raid zone ever. compared to ST, ntov, vp, and even ssraa (also in luclin) it was just not good content. giant zone filled with tedious high hp mobs and bosses. the greatest risk was falling asleep 8 hours into the clear and wiping.
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