![]() |
|
#11
|
||||
|
Quote:
It isn't FTE on red, it's pvp. There's no pressure on Nihilum's opposition to mobilize a raid force whenever a target spawns in hopes of outracing the zerg. They can simply set aside a few nights a week where all their folks can log in, kill nihi trackers, raid some trash, and maybe get lucky with a boss spawning. When a situation like that occurs Nihilum either a) has enough available members at that particular time to mobilize a raid force and engage the enemy, or b) for whatever reasons, maybe unluckily, they can't get enough folks to win over their target. Both scenarios are good for competition, which is what you want if fostering a fun and interesting end game on the pvp server is a goal (ie more than one night of pvp a week). The pressure would be on Nihilum to mobilize a force in every single instance, if they want to continue to nab every target. As it stands, they don't have to worry about batphoning, their members can look forward to logging in only one day a week and grabbing everything, then logging out (ie there goes the neighborhood). Sure the current system allows both sides to plan an engagement, but from the perspective of a smaller force variance is guerilla warfare to the current system's smashing your dick against the brick wall of the British. [You must be logged in to view images. Log in or Register.] Again, it's not about punishing Nihilum for doing an excellent job. It's about figuring out a system where maintaining that topdog status isn't unnecessarily easy. | |||
|
Last edited by Drone; 08-26-2013 at 12:43 PM..
|
|
|||
|
|