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Old 09-21-2013, 10:12 AM
thetrueninja12 thetrueninja12 is offline
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Join Date: Sep 2013
Posts: 6
Default Mass Pulling in Indoor Dungeons

The server rules should be altered to specifically combat mass pulling in zones such as BB and CB. As it currently stands, they do not prevent higher levels from (literally) pulling the entire instance (including the ones in your direct vicinity) so long as they ask beforehand to claim camps. This process, I feel is largely arbitrary. For one, it should be largely apparent that a player has the intention of killing mobs within a particular radius of him or her. As such, mass pulling (especially in cases of 5 or more mobs) within the general vicinity of a player should be disallowed. When a player is in combat, it's hard to reply to certain messages or even see them for that matter, and he or she should not be penalized for not doing so in time for something that should be self evident.

Secondly, it's almost impossible to outline a particular area. The fact of the matter is, where a group of spawns end in certain instances are not clearly defined. As a result, players are unable to accurately discern where one camp is from another and, as such, will lead to disputes over territory. A great example of this is BB, where areas don't even have specific names associated with them. How are we, as players, supposed to articulate to others what groups of mobs belong to them if we don't even have names for the areas to call them by?

Lastly and possibly most importantly, camps in outdoor dungeons should not exist in the first place. If players are forced to claim land from, say, a lvl 44 mass pulling bard for instance (we'll just call him Decisive), not only will they be relegated to a much smaller area but it will leave some lower level players with absolutely nothing. The reason being, dungeons are designed to progressively become more and more difficult with higher levelled mobs the deeper it goes. If, for instance, any particular person were to claim the entire initial section of BB, every single lowbie will be forced to leave entirely, as there are no other mobs they can take on realistically. What does this last point have to do with mass pulling, you ask? Because it forces people, including those willing to share, to start taking areas and forcing others out of the instance entirely.

We are a mature community. We should really be beyond such practices that benefit oneself by depriving everyone else. The rules should be designed and reinforced to accommodate those who willing to be mature and considerate, not inhibit them. Even if it's something as small as disallowing people from pulling more than x green mobs, it will undoubtedly make one hell of a difference.

Added bold for those who don't have the time to read such a lengthy post.
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Last edited by thetrueninja12; 09-21-2013 at 10:14 AM..
 


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