Quote:
Originally Posted by Trimm
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Its one of my biggest pet peeves in regards to any game that spans over years and includes multiple expansions. Increasing character level and item power over 1 or 2 expansions is fine, but once you get past 4 or 5 (or 17) numbers become so inflated that the game begins to suffer from it (in my opinion, of course).
Like I said before, WoW is suffering from the exact same thing that killed off Live Everquest for most of us. I remember back in "Classic" when http://www.wowhead.com/item=21134 was the end-all of weapons. Now in the first or second quest in the new expansion anyone with half a brain gets http://cata.wowhead.com/item=57294 from a quest that take 90 seconds to complete.
I'm not bitching or anything, its just the nature of the beast I guess. I really wish developers would come up with ways to increase the power of your character and the difficulty of content that involves more than just adding to the level cap and making numbers bigger on items. I haven't played any of the other games like LoTR Online, Warhammer, AoC or even EQ2, but I'd imagine they all do the same thing.
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I couldn't agree with you more.
It's hard for me to believe the developers that work for SOE, clap the dust off their hands, and ACTUALLY think they have created a great addition to a game.
All they are doing is adding more weight to an already sinking ship.