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#11
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Classic Everquest has a unique feel that I love. I have to agree that after Velious it started to go down hill. Some things I liked and others I did not.
Like *Beastlord, Beserker - I think adding the two classes made more diversity without hurting gameplay. *AA's - Alternate Advancement is a great way to advance your character, but felt like a forced grind at times. (Suggestion below in Additional) *Added Content - Having more content and bosses to clear is a plus. Some of it was good and some of it was not. Dislike *Races - Not a big fan of most of the new races. Classics were fine with me. *Bazaar - East Commons and North Freeport trading always seemed more fun. The bazaar killed that. *Difficulty - Maybe it was because I was learning more and getting older, but it seems the game got much much easier with every expansion. *Recommended/Required Levels - I understand the reason, I just wasn't a big fan of it. Additional *AA's - Filter out most of the AA's, as there are way too many. Also make them more of a choice by making some AA's prohibit others or something similar. *PVP - PvP servers were not that fun because of the chaos everywhere you went, but Best of the Best and duels always interested me a lot. Perhaps if its possible turn flag certain zones for pvp or have pvp battle areas. Any stat tracking, or PvP only Gear/AA's would be amazing. | ||
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