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![]() I'm sick of the variance troll threads.
TLDR: Let's do variance so I can say I TOLD YOU SO! We've seen what happens to the server when people combine forces, outnumber the opposition, and still get crushed..... That's what you're going to see with variance. It's really not going to help the server. Not to mention the neck beards who will then corpse camp for hours on end. There is far better footing for the underdog when they know what time to be on to contest another guild and can advantageously position themselves before the mob pops. Get your Art of War on bros - shit is easy and all relevant information has been known for over 14 years. Does Nihilum need to assign squad leaders to help opposing guild? I mean, this should be pretty damn obvious... -My Take- VARIANCE: let's try it, to make the vocal rejects (the 10% of the population) STFU. TRUTH: the mob will go to the guild who can mobilize the most amount of forces in the shortest amount of time. RED99 FACT: Nihilum is by far the most coordinated guild; Nihilum's mobilization time, while sad, is still far superior to other guilds. The Sage's insight: at this point it's no secret each guild has spies. Your time delay from detection to the entire server knowing is probably under 15 minutes. If you can't mobilize in under 15, you're done son! DONE! MOVE ON! How this plays out: TLDR: Let's do variance so I can say I TOLD YOU SO!Guild 1's (G1) tracker detects a named NPC, we'll call it a dragon. | ||
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