Quote:
Originally Posted by Pheer
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No variance results in every guild capable of killing that target and willing to log in at its respawn time having large amounts of players waiting for the repop. This same shit happened 4 years ago and it will happen again. One guild will decide they really want a certain mob and poop 1 hour ahead of time. Then another guild will say hey we have to do it to compete! And then poop 2 hours ahead of time. Before you know it you've got raid forces pooping days ahead of time just like back in the DA/IB days and the less hardcore guilds still wouldnt be getting any more raid mobs cause theyre understandably unwilling to stand at a raid mob spawn point for that long.
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My point is that it is not really possible to engage in any sort of a rotation or calendar or whatnot with variance. People still have to do the retarded-ass tracking if they want to get in on this.
I agree that purely removing variance would suck at first. It might lead to a rotation as people realize that an FTE fest is retarded, but then it might not. I want to see a) weekly repops and b) a few tokens per guild. This would completely change the dynamics of the raid scene.