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![]() http://web.archive.org/web/200207011....shtml?id=4509 "Common spawn at the undeaad city in dreadlands."
http://everquest.allakhazam.com/db/npc.html?id=4509 "In terms of spawn rate, I killed the plaguebone skeleton on top of his spire twice before he spawned " http://www.tessmage.com/AllaClone/sp...up.php?id=8720 NPCs composing that spawngroup : Brother_Balatin (20%) Brother_Balatin (20%) Brother_Balatin (20%) Brother_Balatin (20%) plaguebone_skeleton (20%) Brother Balatin is a common spawn in Dread Lands, with a PH that shares a spawn cycle of 6 minutes. Our wiki shows him as being a 50% chance to spawn. It's widely known about this NPC that he's just a few PH killed before a repop, and is generally a very easy thing to get. Tonight I camped his spawn for four hours, killing a PH every 6 minutes, and saw nothing but PH repops. Prior to the recent patch, I saw him spawn after 4 PH spawns. A common spawn shouldn't be taking 4 hours to not show once. Considering the latest patch did a lot of work with variances, I believe this may have inadvertently bugged this spawn and it is no longer a common spawn. Thanks for looking into this. | ||
Last edited by yevea; 01-20-2014 at 04:01 AM..
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