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![]() Obviously if you know more it's gonna be easier, but theres something ive been thinking lately that I couldn't really word but I think it's just that the overall general knowledge improvement of people makes the games tons easier to actually play.
For example, back in the older days if you wanted to solo people would say: Go necro mage, and some of the other classes "could" solo but people didn't really understand. Now almost every class can solo because people understand how to do it. Enchanters for example were really almost never talked about as a solo class. Even as a warrior, while it's not perfect, people understand to level bind wound and how to craft their own set of banded armor. It's a lot easier overall to play any class you want to. Secondly, grouping is just a lot easier in general. An example of this is like last week I formed a dalnir group with a paladin and a monk, I'm a shaman. We went and did dalnir ALL for the first time ever, none of us had ever been there before. But I felt everyone had a strong mastery of game mechanics and we were able to solve the zone fairly fast and get a lot of exp through research, and just testing out the areas. Eventually we did die but there was no risk of losing corpses, and a few times before that even when we had to run we managed to get out. I guess what I mean to say is the overall community knowledge is a lot higher than it used to be, and it feels like the game is MORE balanced than it used to be just because people understand how to actually use the tools given to them better. It feels like there's more depth as people learn how to do things. Idk, I'm just rambling. Anyone agree or disagree? edit: travelling. Forgot this one but it's important. Now that people understand how to get around the world it seems like it's a simple task to go from any continent or area to another. Everyone knows how to get to any zone they want without much trouble or to relatively go where they feel like. | ||
Last edited by Roth; 02-19-2014 at 11:58 AM..
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