Quote:
Originally Posted by Byrjun
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I don't understand how getting rid of MQing "opens up content for more people." People aren't going to stop killing Venril Sathir, Trakanon, Faydedar, etc. just because they can't MQ epic items. If you want to experience the content, join a guild doing that content and get your epic.
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What I mean by more content opening up is this. Without mqing, after you have experienced the content, gotten what you needed, it is far less likely you will especially camp it yourself or with a group of friends taking shifts. Not talking about raid mobs and large events. Do I think people will leave kael ok the future because they got their armor set and never return? No, of course not. There are other items there, you will want to help friends, or just xp etc etc. but if the profit motive is taken away from quested items, you may be less likely to permacamp one thing for profit and let others have a taste. Hell, the people permacamping may even be able to move on to new content themselves.
I get that things are competitive, and that's great, I'm just trying to play devils advocate here. I don't think the minority of most hardcore players should be the only opininion expressed. Hence the post. Then again, this is obviously a hot button issue that's not going to be solved. I just feel bad for the people who don't have as much time to invest and so are left out of not only late/end game content but also mid game experiences because they have become profitable, in a sense, due to an exploit.