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Old 03-04-2014, 02:00 AM
Byrjun Byrjun is offline
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Default Kael Drakkel mob tuning thread

This will be a bit brief as I'm writing this before I go to bed, but I'm getting the ball rolling here and others can add their findings to this.

Stuff like pathing and aggro radii has been brought up in other threads.

As for the mobs themselves, some additional tuning needs to be made. I've only been in Kael for a few hours so I can't give tons of examples/parses yet (will try to add more as I can spend more time here), but here's a quick rundown of the issues I've noticed:
  • AC - Mob AC seems pretty ridiculous. Some of our players were noticing approximately a 33% decrease to their max hit. Melee DPS is just very low across the board - how accurate is this to live?
  • HP - Mob HP seems to be all over the place. For example, the trash around arena like the Lieutenants and such have a lot of HP and they take a long time to kill with a single group. But most named giants, for example Kallis Stormcaller or Vkjor have very low HP. Vkjor is an especially good example, he seems to have about a third of the HP as the rest of the trash around arena.
  • DPS - Here's where I'm just going by "feel" and could be incorrect, but it also feels like the mobs don't do enough DPS. As a solo shaman, I never feel like I'm in danger around the arena. Mobs don't hit very hard, and they also miss and hit for low amounts very often.
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