Initial aggro cap and/or pet aggro issue(s)?
On blue right now, a tash to aggro a mob generates nearly no threat and a charmed pet (or anything, for that matter) will pull the mob off of me immediately (as in, 1 round of melee or any 1 spell, etc).
In the beta right now, the few times I've tried to pull a high-level named (Velk's stuff, Brood Master, Jelek Icepaw, etc) away from its guards with a tash, it is GLUED to me even after a charmed pet attacks dozens of times, doing 1k+ damage.
Bug or intended?
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