Quote:
Originally Posted by Sheriff
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Does this take into consideration the casual players of your guild who workb You know work the thing that people go to during the day, when ragefires, Naggy and Vox happen? The fact that you have an assload of unemployed neckbeards shouldn't make you ineligible to compete for loot that drops at normal people time, like 730 at night.
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Hi Sheriff,
This system is designed by a casual player who works average 60 hours/wk; it does not penalize a casual player. However, it is expected that over time, neckbeards should receive more loot than a casual player, based upon a superior day-to-day contribution to the guild's goals. This is EverQuest.
If you have further questions pm me.
Best,
Meso