IMO, The fate of every bug (to fix or not to fix) on P99 should be determined by what the original intention of the way an item or mob behaved should have been. It doesn't matter if Sony took 3 months to fix something that with more manpower or the wave of a magic wand would have been fixed on day 1. It should be like that on day 1 of kunark on P99.
Design decisions or changes made that were done with the benefit of hindsight are different but in most cases common sense should prevail as to how they should appear on day 1 here.
Also don't forget that we are working on the titanium client so aren't the devs pretty much having to backtrack in order to emulate what it was like back then? If so, they'd have to intentionally re-implement every bug that existed until such time that it was fixed on Live, by timeline. I'm pretty sure their time could be spent on more pressing things like P99-specific bugs.
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