Quote:
Originally Posted by Nisrak
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For classes like an enchanter, I think giving up 200hp for 25% more channeling (by your example) would be worth it in a group setting. 1 regained mez can easily make the difference in a harry situation.
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having 200 extra hp can easily make the difference too.
the question is whether having 200 hp makes a bigger or a smaller difference than more channeling. the 25% more you reference has no actual data to back it up, as far as i know. without data to back it up it makes very little difference what my feeling is, but I doubt you'd see that much of an increase in regular play if you did parse it out.
on my chanter channeling is rarely an issue at all in group settings. typically, in a hairy situation what matters more is my timing (i.e. when i hit the button) on my stuns. this ability isn't affected by any stat that you can modify because its twitch play more than anything.
like i said in my earlier posts, if you have such a strong intuition that dex will make a meaningful difference---enough to justify losing mana/hp---then you should invest the time to parse the data out. then share it with us.