Quote:
Originally Posted by Raden
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Even if you didn't want to, or can't, recreate the old lure system, you can simply cap resists at 255 and cut all the resist mods in the game atm in half. It would basically magic bullet the whole issue of having to stack resists past 255.
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Are you volunteering to go through 2999 spells(trilogy) to rebalance the resist mods individually or are you talking about rebalancing the resist calculations themselves?
If we simply cut the resist cap to 255 it would not solve anything. No one would resist anything a higher level NPC casted.