If you don't have Clarity you will find your mana will run out a lot because you won't be sitting to med. The mana trickle from Clarity is nice, especially considering your stuns and blind are all low mana which you will be using a lot. Without the mana trickle you will be OOM a lot.
Paladin doesn't get a stun until 30, and its a very key component of the class. You don't get your second stun until 49. Until you reach 30 you will be playing Paladin with a key component missing. With your stuns you will (should) be interrupting lots of caster spells, as well as stopping running mobs etc.
Also be sure to train your Bash, it takes a while but it is another defining skill of a Paladin. (Sword and Board) You can also bash with the 2h epic.
Heal is useful and helps a lot, but you will not be the primary healer for a group. If you're creative you can heal yourself, but this requires a lot of DPS. Pal/Rogue is an awesome duo that makes self-healing possible at lower levels, especially a twink Rogue.
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