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Old 10-28-2014, 12:51 PM
Lazie Lazie is offline
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Join Date: Oct 2013
Posts: 647
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
TMO's answer for everything: This is how WE do it in VP so it must be the best way for everything!

Footraces, as Chest continues to point out, just bring up new issues and dont really change much besides the FTE meta game landscape.

The FTE meta game landscape is not what most are interested in worrying about, its the entire raid scene and practice of raiding large targets for ALL GUILDS.

We could talk about different FTE mechanics til we are blue in the face.

Until changes are made to:

1. Variance
2. R/C/FFA cycle
3. How guilds move up and down the tiers

Nothing will be fundamentally different, socking included.

I think Ele's post needs to be continued to quoted and reposted because it actually poses a useful question:

What does the staff consider 'poopsocking'?

I was brainstorming somethings and I kept getting hung up on the numbers thing.

So 2 trackers ( usually mages ) which means you have 2 FTEers....so 4 people in zone cant be considered poopsocking.....Ok so no more than a full group of people....um now we are getting into silly rules where people cant zone into a dungeon without reading a manual....bah that doesnt improve anything...

is usually my thought process, its not an easy thing to figure out how to fix, mainly because as other people in this thread pointed out....the game of EQ revolves around poopsocking or camping things. Hard to change how to fundamentally play the game.
No what Chest wants is just an overhaul of the system that expressly benefits his play style. What you need is a middle ground that doesn't ask for a complete overhaul of the way things are now. Foot races with designated starting points. Only 2 people from each guild can race for the mob with 1 tracker out in the zone tracking. Lower the variance. Simple solutions without asking for things that benefits one playstyle over others.

What it does.

-It limits the number of racers TMO/IB can have for the mob to the level of what Class R guilds can produce.
-It reduces the time Class R guilds have to dedicate to it.
-It puts in the potential for player error. The tracker might go afk at a bad time etc.
-Everyone has a defined guideline to follow that isn't difficult to understand.
-The gray area is gone. If you get FTE with someone other than the 2 at the "Starting Line" someone obviously broke the rules.
Last edited by Lazie; 10-28-2014 at 12:56 PM..
 


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