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#12
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![]() Yea if that is happening then the game is rolling high numbers on JBoots/Lich, and when they cast Cancel Magic, it does eat off 4 counters from each of those (Lets say 6 and 8.. ending at 2 and 4), but your Arch Shield / DMF had low numbers of counters so they got eaten.
Counter amount should scale based on spell level IMO and be a static number. Clickies should always be deemed as "Level 1" spells and have a counter of 1. That way the insta-clicky junk buffness should function as is intended.
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