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| View Poll Results: What was the pinnacle of Everquest? | |||
| Everquest |
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47 | 10.56% |
| The Ruins of Kunark |
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35 | 7.87% |
| The Scars of Velious |
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123 | 27.64% |
| The Shadows of Luclin |
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45 | 10.11% |
| The Planes of Power |
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180 | 40.45% |
| The Legacy of Ykesha |
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2 | 0.45% |
| Lost Dungeons of Norrath |
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7 | 1.57% |
| Gates of Discord |
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6 | 1.35% |
| Voters: 445. You may not vote on this poll | |||
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#11
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PoP was by far the most immersive in raid content, strategy, etc. For PvE, it was amazing.
I'm a PvP guy, so when safe zones came in, I felt like it kind of hurt the essence of no safety. I'm of two minds though. Being able to actually afk in game was a nice thing, and the bazaar was pretty cool. It made the access to wares just way easier. Some of the AA's made certain classes outrageous in PvP, though. Rangers with endless quiver and AM3 were gods, popped people for 900's non crit. Ssra was an excellent zone, though. | ||
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