Jolt, like Concussion, does not need to land to take effect. A resisted jolt and a landed jolt both decrease aggro the same.
Any knight should be able to out aggro Earthcaller Procs in a group. If they can't, they need to cast more.
On a raid, if tank is burning Clicky aggro then ya using Earthcaller is fine until a slow is stuck on the boss (which can take a bit on some bosses, occasionally Rangers will proc and stick before a shaman or enchanter can slow which does help). Once there are better DPS options though obviously use those on raids.
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