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#11
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It's an interesting idea, but I'll give you 4 reasons why this won't work, Hyjal.
1. It still encourages zerging- numbers matter in a dps race so how does that solve the "50 neckbeards" problem? 2. It eliminates the engage, which is a pretty major skill check in a lot of fights. Especially in Velious, successful pulls are an integral part in the tactics required for a lot of the fights. Negating that further dumbs down the engages and makes the game, going back to point 1, a mindless zerg fest. 4. Related to number 2 but separate, it negates pulling classes. Why even bother having monks, shadowknights, and necros? Someone else can deal with getting the mob, someone from one of the other guilds. In fact, why even have warriors? Someone from another guild can tank it, we're just here to dps it down and get more points. It becomes a weird kind of cold war where everyone is seeing if they can get away with having 0 tanks, 0 pullers, even 0 healers because if someone else is doing those jobs, we may as well have player X play his rogue instead of his warrior, right? I'd hate to be in a raid with nothing but rogues. Gross.
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Kekephee Souphanousinphone
Erudite Bard <BDA> Blue Server Every song I play is actually just me screaming the 1812 Overture in a raspy, shrieking falsetto. | ||
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