I second the pet class idea - necro or mage. At low levels, the pet can take care of itself against most enemies. Then, the player can help without the urgency of being beat on.
Also, when I first played EQ back in the day, I wasn't inspired/determined enough to stick with one class for very long. I would explore multiple classes up to level 8-12. After the year I played, my highest character was a level 23. So, I bet you and the kids can explore a few classes together, and if one really sticks, then great.
I wonder how I would go about this if I had kids. I would have to relax more and focus more on fun and exploration instead of focusing on doing a great "job" of playing my class, etc.
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