Quote:
Originally Posted by girth
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Gray on gray is kinda meh, otherwise those pictures look amazing.
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Yep. Gray BG is from the render. Imagine a blue sky behind it.
Quote:
Originally Posted by steve
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I have to agree. I didn't care for the music. Stick with the original music, or make it sound more classic-like.
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Seems like there is universal hatred of my music skills. =( I guess I need to work on it more. I found a recording of the original intro music from back in the day on the good Awe 32 sound card. I'm going to make my version sound as close to that as I can. After listening to it a few times I realized I had a few of the instruments wrong on some parts. For instance I used a Tuba when it should have been a Tympani! The MIDIs I'm working from are just all over the place. None of the instruments are labeled and it isn't even close to beat mapping to measures or proper timing. I thought about getting some professional musicians to help me resequence the entire thing into proper orchestral form, but that's a bit more work then I wanted to put into the music. Maybe I will have to do this after all...
Quote:
Originally Posted by nalkin
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can you tell us when you will begin filming so we can get in the video?
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I'm not filming anything. I'm using the method ToddFX discovered to export the geometry and textures of the game (imagine a 3D photo) and then I clean the geometry up, add bump maps and recreate the lighting. Then I add in other animations and animate the camera moves I want. Finally I render it out into a still frame sequence that I import into After Effects and add motion blur, bloom, color correction and other neato post effects. The entire process takes around 6 hours to complete per shot not including rendering time.
If you happen to be in the EC Tunnel when I capture that scene, you will be in the final shot, although only briefly as the camera will be moving quite fast.