Quote:
Originally Posted by webrunner5
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Now to me the original Devs must have thought Agility was a BIG deal, which it is IF it works for Monks, Avoidance, and on here it is a useless stat to even worry about.
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If you think 1999 item developers thought this much about maximizing itemization, I have some beachfront property in Arizona to sell you. They wanted balanced stats at best, more likely gear was itemized with a bit of roleplay in mind (can't have a priest that's too stupid, lets give those boots INT).