Would appreciate a dev comment on this:
Quote:
Originally Posted by Technique
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The winning strategy will be to level to cap during off hours in underpopulated zones and then log out until the server is closed.
By contrast, the classic Discord server rankings were based on kill points so there was actually a reason to continue playing for the lifetime of the server:
Without this system or one approximating it in place, p99 Discord is not classic
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Any interest in incentivizing the competitors similar to Discord Classic ruleset to come out of hiding to engage each other? Or is "Survival MMO" style gameplay the sole intention of Discord99?
Is it just a matter of the current rules being a pure survival ruleset because it requires the least amount of developer time investment into a temporary server?
Daddy 'gean or Haynar if you could please share some insight it would be appreciated.